Its an interesting pretext that we seem to have fallen into over the years that at least as far as gaming goes all players are created equal. and yet we know for a fact that this can never be the case.
Not matter how mathematically balanced or fair a gaming system is made certain individuals will always be better at exploiting it than other, throw in an additional sentient mind to run them through his ringer and how do we expect thing to ever be equal ?
So instead of equal should we have a rock paper scissors situation ? Every class can PWN One other class and gets PWN'd by One Class
Or in truth does it really not matter ? Even the simplest of campaigns are never balanced, they always tend to favor one class over another. More traps on average than WoTC used when balancing and Rogue are the new golden boys. Higher proportion of magically resistant creatures, thanks for playing wizard maybe next time.
A Good DM simply looks at what with PC group is doing, identifies who is currently the most powerful in the group and or the most useful and tailors future encounters to favor other classes on the group keeping everyone seemingly powerful and useful.
Not to mention a string of bad dice rolling while playing can hamstring even the most OMFGWTFBBQ' build of DOOM !
[[ On a side note I think we also forget that D&D was never designed to a 1v1 PvP single battle as such directly comparing classes for balance is pointless ]]
Not matter how mathematically balanced or fair a gaming system is made certain individuals will always be better at exploiting it than other, throw in an additional sentient mind to run them through his ringer and how do we expect thing to ever be equal ?
So instead of equal should we have a rock paper scissors situation ? Every class can PWN One other class and gets PWN'd by One Class
Or in truth does it really not matter ? Even the simplest of campaigns are never balanced, they always tend to favor one class over another. More traps on average than WoTC used when balancing and Rogue are the new golden boys. Higher proportion of magically resistant creatures, thanks for playing wizard maybe next time.
A Good DM simply looks at what with PC group is doing, identifies who is currently the most powerful in the group and or the most useful and tailors future encounters to favor other classes on the group keeping everyone seemingly powerful and useful.
Not to mention a string of bad dice rolling while playing can hamstring even the most OMFGWTFBBQ' build of DOOM !
[[ On a side note I think we also forget that D&D was never designed to a 1v1 PvP single battle as such directly comparing classes for balance is pointless ]]