Should all things be created equal ?

How should classes be realtaive to each other ?

  • All classes created equal , 1v1 should give a 50:50 result

    Votes: 13 12.3%
  • Rock Paper Scissors , each class is strong against some and weak aginst others

    Votes: 54 50.9%
  • Classes need not be equal because each DM's world is unique and always in flux

    Votes: 25 23.6%
  • Balence should be based on player group vs player group not class vs class

    Votes: 14 13.2%

I agree with John Snow, part of the issue is just game desingers doing their job.

But I also think the real problem in practice isn't even "balance", its domination. Players have such strong prefrences that they will play, happily, builds that are somewhat underpowerd. Heck, I bet there where even some human theives in AD&D campaigns (to take an extreme case).

But the extreme case is the problem. When a cleric can buff himself up to fight better then the fighter, and then use spells out of combat to outstealth and outscout the rogue. He has now dominated both those classes. And that is not good.
 

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