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General Tabletop Discussion
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Should Baldur's Gate 3 be turnbased or Real Time With Pause?
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<blockquote data-quote="WaterRabbit" data-source="post: 7635203" data-attributes="member: 2445"><p>Having just finished Pathfinder: Kingmaker, I have to say that RTwP doesn't work with D&D style combat at all. All of the nuance of the system goes away. Just like in the original Baldur's Gate series, a party of fighters armed with bows can steam-roll almost all of the opposition. Only occasionally did I feel the need to cast spells. By the time a spell caster fired off their spell the target would be destroyed by the bows.</p><p></p><p>There is no 5-foot step or other interesting tactical positioning. </p><p></p><p>In my mind RTwP works for people that want to play a the easiest level of the game. Once the challenge rating increases, RTwP becomes more and more of a handicap. It is like trying to play 6 characters in an MMO. If I have to pause every second to adjust to circumstances, then just give me turn-based. I literally cannot imagine trying to play X-Com as RTwP and it is a simpler system than Pathfinder and D&D. </p><p></p><p>It should definitely be turn-based or scrap the system and build one that works with RTwP.</p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 7635203, member: 2445"] Having just finished Pathfinder: Kingmaker, I have to say that RTwP doesn't work with D&D style combat at all. All of the nuance of the system goes away. Just like in the original Baldur's Gate series, a party of fighters armed with bows can steam-roll almost all of the opposition. Only occasionally did I feel the need to cast spells. By the time a spell caster fired off their spell the target would be destroyed by the bows. There is no 5-foot step or other interesting tactical positioning. In my mind RTwP works for people that want to play a the easiest level of the game. Once the challenge rating increases, RTwP becomes more and more of a handicap. It is like trying to play 6 characters in an MMO. If I have to pause every second to adjust to circumstances, then just give me turn-based. I literally cannot imagine trying to play X-Com as RTwP and it is a simpler system than Pathfinder and D&D. It should definitely be turn-based or scrap the system and build one that works with RTwP. [/QUOTE]
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Should Baldur's Gate 3 be turnbased or Real Time With Pause?
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