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General Tabletop Discussion
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Should Baldur's Gate 3 be turnbased or Real Time With Pause?
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<blockquote data-quote="WaterRabbit" data-source="post: 7635692" data-attributes="member: 2445"><p>But I bet you haven't been wearing the same armor, rings, and necklaces since level 3. Also talk about it at level 18. If you don't improve Valerie's AC continuously she get killed very quickly. At Level 3 I had her AC around 25. By level 18 it was around 40. At level 3-4 I was facing enemies with +17 to hit. So yes the game is definitely depending on gear. It is odd that you are arguing against this as the biggest complaint about D&D 3.x/Pathfinder is how gear dependent it is.</p><p></p><p>Enemy AC doesn't increase as quickly as enemy to hit in PF:KM which is why you are still using the same sword. That is your choice as well and completely depends on the difficulty level you are playing on. On more difficult levels you aren't going to keep the same weapon. By level 9, you will need to have some sort of +2-3 equivalent weapon to be competitive on all but story mode difficulty.</p><p></p><p></p><p></p><p></p><p>Sword Coast Legends should be sufficient to make my point here. The game will fail if it falls into the same mindset that SCL did.</p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 7635692, member: 2445"] But I bet you haven't been wearing the same armor, rings, and necklaces since level 3. Also talk about it at level 18. If you don't improve Valerie's AC continuously she get killed very quickly. At Level 3 I had her AC around 25. By level 18 it was around 40. At level 3-4 I was facing enemies with +17 to hit. So yes the game is definitely depending on gear. It is odd that you are arguing against this as the biggest complaint about D&D 3.x/Pathfinder is how gear dependent it is. Enemy AC doesn't increase as quickly as enemy to hit in PF:KM which is why you are still using the same sword. That is your choice as well and completely depends on the difficulty level you are playing on. On more difficult levels you aren't going to keep the same weapon. By level 9, you will need to have some sort of +2-3 equivalent weapon to be competitive on all but story mode difficulty. Sword Coast Legends should be sufficient to make my point here. The game will fail if it falls into the same mindset that SCL did. [/QUOTE]
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Should Baldur's Gate 3 be turnbased or Real Time With Pause?
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