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Should Cure and Inflict Wounds should be touch spells? *Now with a Survey!* REVEALED TO ALL
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<blockquote data-quote="Kobold Stew" data-source="post: 6109850" data-attributes="member: 23484"><p>You are a cleric, and healing spells have range: touch. Your deity grants you either proficiency in armour or the Distant Spell feat. Which do you choose? </p><p></p><p>This cuts through all the ambiguity for me, and everyone plays the cleric they want. </p><p></p><p>With the current deities, I'd suggest Trickster, Reaper, Lightbringer, and Arcanist get the feat. The others could have either proficiency in all armours or light and medium armour and shields. Variations, and a recognition of different play styles, while still maintaining the diversity of the DDN Cleric.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6109850, member: 23484"] You are a cleric, and healing spells have range: touch. Your deity grants you either proficiency in armour or the Distant Spell feat. Which do you choose? This cuts through all the ambiguity for me, and everyone plays the cleric they want. With the current deities, I'd suggest Trickster, Reaper, Lightbringer, and Arcanist get the feat. The others could have either proficiency in all armours or light and medium armour and shields. Variations, and a recognition of different play styles, while still maintaining the diversity of the DDN Cleric. [/QUOTE]
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General Tabletop Discussion
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Should Cure and Inflict Wounds should be touch spells? *Now with a Survey!* REVEALED TO ALL
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