There's a problem here. Namely that the elite stat array really only has much effect on creatures with human (or higher than human) statistics.
Familiars have a lot of 2s on their character sheet (some of which get replaced by static numbers) - and it really doesn't change much when you plug in an 8 or an 18. That's problematic, to say the least. If you put a "6" in a squirrel's strength score it doesn't actually change the modifier from putting a 14.
Familiars and Paladin Mounts should get an elite stat list - but they should also only roll for their non-fixed stats. Otherwise they end up with stats which are too good - as their lowest rolls get lost in stength and intelligence where the low roll doesn't matter and the high stats go into Constitution, Dexterity, and Wisdom where the effect is obvious.
So 4d6 four times - arrange any way you want in Charisma, Constitution, and Wisdom.
-Frank