Should have sample NPC's

Emirikol

Adventurer
Dragon puts out a lot of prestige classes and even some optional core classes (antipaladin, corruptor, despot, shield bearer, etc.). The problem I have is that Dragon never puts in any sample NPC's for ease of use by a DM. It would be pretty easy for them to put them in the same way that the DMG3.5 does them don't you think? I'd particularly like to see some sample NPC's of the prestige classes that they present.

Anyway, if any of you have some that you've done up for your games, and would like to share, please post them here. I'd love to use them in my game.

jh
..yea, I emailed them ;)
 

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A sample NPC would imply that someone had actually tried to create that sort of character. A lot of those articles look more like thought experiments than well-designed classes, to me.
 





There's a book of standard class NPC's out there, but that's not what I'm talking about.

What Dragon needs to do is provide sample NPC's of any new prestige class or new core class they present. The pain in the butt that DM's are faced with is that all these classes they present are worthless unless a DM has a lot of extra time to first, study the new class and second, write up and calculate the character.

If Dragon would just do like the DMG does and present some sample characters of each of those classes, they would help DM's A LOT instead of tease us :) It would make Dragon infinitately more useful.

I'd say the same goes for other articles. Samples always help.

jh
 

Everyone else by ENworld press (available at RPGnow and SVGames) is a PDF product with NPCs.

That said, I only give it a partial recommendation: it covers mainly non-essential types. People for characters to interact with verbally or skill check wise. Not confrontational NPCs and the like (tons of Commoner level X is what I'm getting at).

For NPC's for confrontation, I've found nothing beats the DMG.

-Erratic K

I have been toying around with a rogues gallery for my game. Just spend a weekend making NPCs (confrontational ones mainly- a few flavor).
 

I judge a lot of RPGA events and I usually write down the bad guys vital statistics on the index cards I use for initiative; I've often thought that if I start up my home campaign again, I could probably run for months on the basis of those carded NPCs and monsters....
 

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