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Should hit points continue to be generated randomly in 4e?
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<blockquote data-quote="Jhaelen" data-source="post: 3721193" data-attributes="member: 46713"><p>Yup, making this the default rule and random roles the optional one would be a move I'd like to see.</p><p></p><p>Rolling for hit points is the the only random part left in character advancement. Character creation no longer has any random part if you're using point buy (I think most do) since hp at level 1 are maxed. Players who consistently roll bad are at a great disadvantage.</p><p></p><p>Removing the randomness by using a smaller die plus a constant amount might work, too.</p><p></p><p>However: I have a feeling in 4th ed you'll start with a lot more hp than in previous editions. Let's say triple max hp. This is to make sure you'll start playing at the 'sweet spot'. Because of these higher base hit points the randomness of later rolls won't matter as much. Additionally, the hp gained per level will probably lower than in 3rd ed to make sure you'll stay longer in the 'sweet spot' level range.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 3721193, member: 46713"] Yup, making this the default rule and random roles the optional one would be a move I'd like to see. Rolling for hit points is the the only random part left in character advancement. Character creation no longer has any random part if you're using point buy (I think most do) since hp at level 1 are maxed. Players who consistently roll bad are at a great disadvantage. Removing the randomness by using a smaller die plus a constant amount might work, too. However: I have a feeling in 4th ed you'll start with a lot more hp than in previous editions. Let's say triple max hp. This is to make sure you'll start playing at the 'sweet spot'. Because of these higher base hit points the randomness of later rolls won't matter as much. Additionally, the hp gained per level will probably lower than in 3rd ed to make sure you'll stay longer in the 'sweet spot' level range. [/QUOTE]
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Should hit points continue to be generated randomly in 4e?
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