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Should hit points continue to be generated randomly in 4e?
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<blockquote data-quote="MarkB" data-source="post: 3760979" data-attributes="member: 40176"><p>That's an argument for randomising hit points for standard MM monsters (which doesn't happen even in 3.xe at the moment), but it has no bearing upon whether PCs' hit points should be randomised.</p><p></p><p>Myself, I gave up randomised ability scores in favour of point buy three years ago, and gave up random hit points in favour of average-rounded-up a year later, and I've never looked back - it makes character generation much easier, lets it take place away from the game table, and allows players to play the characters they want.</p><p></p><p>On the 'cookie-cutter' issue: Sure, if two PCs happen to have exactly the same class, ability scores, feats, class features, spell selections, equipment choices and skills, they'll be exactly identical - but how often does that actually happen? In practice, there are so very many choices in character creation that contribute to each character being a unique individual that random or non-random hit points have no significant bearing on the matter. Cookie-cutter characters are a myth.</p></blockquote><p></p>
[QUOTE="MarkB, post: 3760979, member: 40176"] That's an argument for randomising hit points for standard MM monsters (which doesn't happen even in 3.xe at the moment), but it has no bearing upon whether PCs' hit points should be randomised. Myself, I gave up randomised ability scores in favour of point buy three years ago, and gave up random hit points in favour of average-rounded-up a year later, and I've never looked back - it makes character generation much easier, lets it take place away from the game table, and allows players to play the characters they want. On the 'cookie-cutter' issue: Sure, if two PCs happen to have exactly the same class, ability scores, feats, class features, spell selections, equipment choices and skills, they'll be exactly identical - but how often does that actually happen? In practice, there are so very many choices in character creation that contribute to each character being a unique individual that random or non-random hit points have no significant bearing on the matter. Cookie-cutter characters are a myth. [/QUOTE]
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Should hit points continue to be generated randomly in 4e?
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