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Should hit points continue to be generated randomly in 4e?
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<blockquote data-quote="RFisher" data-source="post: 3768661" data-attributes="member: 3608"><p>Hmm.</p><p></p><p>A big part of why I play TRPGs is the unexpected. It's fun to deal with the unexpected.</p><p></p><p>I don't find character creation in Gurps fun. There's nothing unexpected. (Once you're familiar with it.) Creating a character is more of a chore I have to struggle through to get to the fun.</p><p></p><p>I love classic Traveller character generation because it throws a lot of unexpected things at me, while still giving me a lot of choices. On the face of it, it looks like you have a good chance of never getting anything near the PC you set out to create, but that hasn't been my experience.</p><p></p><p>For Marvel Super Hero games, I love using the all-random character generation. I have a hard time coming up with super hero character concepts. It's fun to try to come up with a name & backstory to fit whatever the dice give you.</p><p></p><p>In 3e, I've done nearly the same; I've diced to make many of the character creation decisions.</p><p></p><p>Which is just to try to explain why I enjoy randomness in the character generation process. I fully understand people wanting to craft their PC instead.</p><p></p><p>Although, this probably would go better in the ability scores thread than the hp one, though. As much as I enjoy rolling for hp, I don't think I get much of a thrill from the unexpectedness of it.</p></blockquote><p></p>
[QUOTE="RFisher, post: 3768661, member: 3608"] Hmm. A big part of why I play TRPGs is the unexpected. It's fun to deal with the unexpected. I don't find character creation in Gurps fun. There's nothing unexpected. (Once you're familiar with it.) Creating a character is more of a chore I have to struggle through to get to the fun. I love classic Traveller character generation because it throws a lot of unexpected things at me, while still giving me a lot of choices. On the face of it, it looks like you have a good chance of never getting anything near the PC you set out to create, but that hasn't been my experience. For Marvel Super Hero games, I love using the all-random character generation. I have a hard time coming up with super hero character concepts. It's fun to try to come up with a name & backstory to fit whatever the dice give you. In 3e, I've done nearly the same; I've diced to make many of the character creation decisions. Which is just to try to explain why I enjoy randomness in the character generation process. I fully understand people wanting to craft their PC instead. Although, this probably would go better in the ability scores thread than the hp one, though. As much as I enjoy rolling for hp, I don't think I get much of a thrill from the unexpectedness of it. [/QUOTE]
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Should hit points continue to be generated randomly in 4e?
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