Marcon
First Post
I'll be running "Rumble in the Wizard's Tower" to kick-start my new campaign and there is a seemingly innocent-looking magic item in there : A disk that allows its wearer to cast Cure minor wounds at will.
Simply put, this means that the PCs will get back to max HPs at the end of each and every encounter as long as they can spare a few minutes. I know there has been a lot of talk on these boards about people setting up camp at 9 AM or something, this item would greatly help the adventurers for sure but is it too much, especially at level 1?
-Marcon
Simply put, this means that the PCs will get back to max HPs at the end of each and every encounter as long as they can spare a few minutes. I know there has been a lot of talk on these boards about people setting up camp at 9 AM or something, this item would greatly help the adventurers for sure but is it too much, especially at level 1?
-Marcon