Should i multiclass??

welll.....

Ok. Though I don't like the idea of multiclassing INTO barbarian ...

I vote for the following: go till fighter lvl 4 at least and pick up weapon specialisation dwarven waraxe. Then learn ambidex and two weapon and use TWO DWARVEN WARAXES. Then multiclass to barbarian. Raging and your foci will help you to hit what you want even with -4 on each attack. After two or max 5 lvl barbarian for uncanny dodge (two is enough I think), go back for fighter, learn all those nice CLEAVE and GREAT CLEAVE things. Then whirlwind. Whirlwind twohanded gives you additional attack which you can put on enemies to drop them which will give you a cleave, then whirlwind that target again... he drops...

I would not multiclass with cleric. You need your base attack bonus, and spells will be very lowlevel. Considering your huge amount of hitpoints, you will never be able to even cure yourself :)
 

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Darklone's suggestion isn't bad, with one possible exception.

The effectiveness of Cleave and Great Cleave varies with what sort of beasties your DM tends to use. They are only effective if you kill something. So, they work wonderfully against teh hordes of smaller critters, not so well against single larger monsters. And Darklone is suggesting getting them rather late in life - just when those single really large beasties start showing up. If you later find that your DM really preferrs small numbers of large critters, you may feel you've wasted your feats.
 

Uh...

Sorry to disagree ... I had such a dwarf in my group and he was AWFULLY effective against both sorts. He did a tremendous amount of damage against a few large things or many small things. The whirlwind is not that important. But if you take the two weapon fighting style early, you have many attacks, don't hit too bad and do more damage than your DM can eat. I simply vote for two weapon feats before cleave, that way you can react to biggies and many small ones. If you encounter big ones that are tough to hit even for you, use one waraxe twohanded.
 

In agreeing with the general consensus, stay fighter through at least fourth level for specialization.

Then I'd look at either the Dwarven Defender PrC recommended by BluWolf; or following Darklone's advice by taking a level (or more) of barbarian, taking ambidexterity and two-weapon fighting, and turning your character into a roving death machine.
 

Re: Uh...

Darklone said:
But if you take the two weapon fighting style early, you have many attacks, don't hit too bad and do more damage than your DM can eat.

I, of course, cannot speak to your experience. However, barring particular types of magic weapons, I believe the number crunching shows that for most fighters, using one weapon 2-handed yields higher average damage (this includes the strength and to-hit modifications) than two weapons one-handed.
 

Re: Re: Uh...

Umbran said:


I, of course, cannot speak to your experience. However, barring particular types of magic weapons, I believe the number crunching shows that for most fighters, using one weapon 2-handed yields higher average damage (this includes the strength and to-hit modifications) than two weapons one-handed.

I think that does start to fall apart a bit once you start using magical weapons though, since you can get far more extra damage through pluses and elemental damage from two weapons than just the one.
 

if you are powergamin, i would suggest:

ftr3- feat-
ftr4- ftr feat- weap spec stat+1
ftr4/Rgr1- virtual feats, fav enemy- pick up a mithril chain shirt (light armor- no check penalty)
ftr4/rgr1/brb1- feat, fast mvmt, rage,uncanny dodge(dex)
ftr4/rgr1/brb2- cant be flank (that helps against rogue sneak atack)

all are fighter types so your BAB progression stays at max, and your fort is really high (your will be something of shame tho)

the first chance you get- get impr twf, impr weap spec, impr crit, and keen your waraxe
 

I say stay a fighter all the way. You'll maximize yourself that way, and unless you have some special character reason to multiclass, it can be kinda cheesy. When it doubt, just go up a level in your current class.
 

Re: Re: Re: Uh...

Carnifex said:
I think that does start to fall apart a bit once you start using magical weapons though, since you can get far more extra damage through pluses and elemental damage from two weapons than just the one.

Note my statement: "...barring particular types of magic weapons...". If you are in a campaign where you get your choice of magical weapons, yes, eventually a character with a pair of well chosen weapons may have higher average damage.

However, getting a couple of exotic weapons enchanted just the way you want isn't necessarily easy. Especially if the DM is trying to hold to the DMG wealth guidelines - the character using only one weapon can get one impressively enchanted thing, while the two-weapon fighter needs to split his wealth between two weapons.
 


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