Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Should I triple class my Rogue/Fey Wanderer?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ECMO3" data-source="post: 8400311" data-attributes="member: 7030563"><p>I am currently playing a Goblin Rogue Level 1/Fey Wanderer Ranger level 7. S8/D16/C12/I10/W16/CH14</p><p></p><p>I love this character, she is awesome with +8 in all the charisma skills, +9 perception and stealth and +5 athletics (next level those all increase). She took shadow touched and cause fear at 4th level and her fighting style is druidic warrior with guidance and magic stone.</p><p></p><p>She does a decent damage but she is more of a hit and run tricksy striker as opposed to a toe-to-toe melee character. She is currently wearing a breastplate for AC16 and has no magic items other than potions of healing.</p><p></p><p>The problem I am facing is the party at this point is my character, a divine soul sorcerer, an enchantment wizard and 2 single class Rogues. So we have no good tank or blocking character and my character, the wizard and one of the Rogues (a melee swashbuckler) typically get pounded in most combats. To make matters worse we are hauling and dragging around loot including 3 suits of magical heavy armor a magical greatsword that no one can use.</p><p></p><p>I am going to take 8th level in ranger, for a feat I am leaning towards magic initiate (sorcerer) to pick up shield, booming blade and green flame blade. In tier 3 the blade cantrips are about equal in damage to extra attack and with nimble escape I can booming blade and back off and then the damage is more if they move. Having a shield spell would help a lot I think with the main problem of getting hit too much. Another option is medium armor master which would be a permanent +2 AC boost without hurting stealth.</p><p></p><p>At that point I am not sure if I want to stay Ranger or take a full caster (Valor Bard/Clockwork Sorcerer/Death Cleric) to get more spells slots to enable more defense/survivability.</p><p></p><p>On the other hand if I stay Ranger at level 11 Ranger I would get fey reinforcements and because I don't need to concentrate on them I could summon up to 4 of in a battle, with each of them charming an enemy every turn and me doing beguiling twist once a turn if one of them save. That is a lot of beef to put on the battlefield but 3 more levels after I make 8th seems like a long time to go without having better defensive spells.</p><p></p><p>Thoughts, advice on feats and multiclass options?</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8400311, member: 7030563"] I am currently playing a Goblin Rogue Level 1/Fey Wanderer Ranger level 7. S8/D16/C12/I10/W16/CH14 I love this character, she is awesome with +8 in all the charisma skills, +9 perception and stealth and +5 athletics (next level those all increase). She took shadow touched and cause fear at 4th level and her fighting style is druidic warrior with guidance and magic stone. She does a decent damage but she is more of a hit and run tricksy striker as opposed to a toe-to-toe melee character. She is currently wearing a breastplate for AC16 and has no magic items other than potions of healing. The problem I am facing is the party at this point is my character, a divine soul sorcerer, an enchantment wizard and 2 single class Rogues. So we have no good tank or blocking character and my character, the wizard and one of the Rogues (a melee swashbuckler) typically get pounded in most combats. To make matters worse we are hauling and dragging around loot including 3 suits of magical heavy armor a magical greatsword that no one can use. I am going to take 8th level in ranger, for a feat I am leaning towards magic initiate (sorcerer) to pick up shield, booming blade and green flame blade. In tier 3 the blade cantrips are about equal in damage to extra attack and with nimble escape I can booming blade and back off and then the damage is more if they move. Having a shield spell would help a lot I think with the main problem of getting hit too much. Another option is medium armor master which would be a permanent +2 AC boost without hurting stealth. At that point I am not sure if I want to stay Ranger or take a full caster (Valor Bard/Clockwork Sorcerer/Death Cleric) to get more spells slots to enable more defense/survivability. On the other hand if I stay Ranger at level 11 Ranger I would get fey reinforcements and because I don't need to concentrate on them I could summon up to 4 of in a battle, with each of them charming an enemy every turn and me doing beguiling twist once a turn if one of them save. That is a lot of beef to put on the battlefield but 3 more levels after I make 8th seems like a long time to go without having better defensive spells. Thoughts, advice on feats and multiclass options? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should I triple class my Rogue/Fey Wanderer?
Top