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General Tabletop Discussion
*Dungeons & Dragons
Should martial characters be mundane or supernatural?
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<blockquote data-quote="I'm A Banana" data-source="post: 9151302" data-attributes="member: 2067"><p>What both of these miss is that <strong>magic items were a class feature in 1e</strong>.</p><p></p><p>So 1e fighters were very magical - they were the class capable of using the most magical items (and 1e characters had a LOT of magic items!). </p><p></p><p>It'd be like if we worked vorpal swords and flametongues and armor of invulnerability into class features. After all, we did that for wizards (who no longer have to find spell scrolls to scribe in the wild or make checks to add spells to their books). </p><p></p><p>Which, for the record, would be <em>very cool</em>. I'm not against a fighter who can forge their own armor of invulnerability, and, in fact, it would be neat. But "mundane," it is not. It is mundane like Batman is mundane - a little bit of kit or tech to give them magical abilities (and enough money and influence to get it). </p><p></p><p>Or we go the other way and put more class features into magic items that you may or may not uncover.</p><p></p><p>But what we have today is "Wizards can always learn <em>wish</em>, but if you want a <em>sword of sharpness</em>, well, MAYBE!" And that's a bit of a gulf, if you ask me!</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 9151302, member: 2067"] What both of these miss is that [B]magic items were a class feature in 1e[/B]. So 1e fighters were very magical - they were the class capable of using the most magical items (and 1e characters had a LOT of magic items!). It'd be like if we worked vorpal swords and flametongues and armor of invulnerability into class features. After all, we did that for wizards (who no longer have to find spell scrolls to scribe in the wild or make checks to add spells to their books). Which, for the record, would be [I]very cool[/I]. I'm not against a fighter who can forge their own armor of invulnerability, and, in fact, it would be neat. But "mundane," it is not. It is mundane like Batman is mundane - a little bit of kit or tech to give them magical abilities (and enough money and influence to get it). Or we go the other way and put more class features into magic items that you may or may not uncover. But what we have today is "Wizards can always learn [I]wish[/I], but if you want a [I]sword of sharpness[/I], well, MAYBE!" And that's a bit of a gulf, if you ask me! [/QUOTE]
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Should martial characters be mundane or supernatural?
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