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General Tabletop Discussion
*Dungeons & Dragons
Should martial characters be mundane or supernatural?
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<blockquote data-quote="Remathilis" data-source="post: 9157895" data-attributes="member: 7635"><p>Name one thing, be it in D&D, Star Wars, or Harry Potter, that the mundane character can do that the magical one cannot. One thing. Or perhaps a piece of equipment that is unusable to magical characters. They don't exist in any meaningful way. Wizards can drive cars. A Jedi can wear beskar. A bladesinger is a match for a warrior in a duel. </p><p></p><p>This is the problem, magical characters aren't forced to just be magical because they are locked out of mundane abilities. Even in D&D there is a martial equivalent for each caster class. The reverse is never true until you give the mundanes magical abilities, be it spells, supernatural powers, or magic items. </p><p></p><p>You want partiality in D&D? Start by removing any spell that replaces or enhances combat prowess or skill use. Invisibility, charm person, shield, etc. Make it so a wizard can't rival a rogue in skill use because he has spent so much time in a book that he can't do much else. No, they instead give wizard expertise like the rogue has and wonder why wizards are so OP...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9157895, member: 7635"] Name one thing, be it in D&D, Star Wars, or Harry Potter, that the mundane character can do that the magical one cannot. One thing. Or perhaps a piece of equipment that is unusable to magical characters. They don't exist in any meaningful way. Wizards can drive cars. A Jedi can wear beskar. A bladesinger is a match for a warrior in a duel. This is the problem, magical characters aren't forced to just be magical because they are locked out of mundane abilities. Even in D&D there is a martial equivalent for each caster class. The reverse is never true until you give the mundanes magical abilities, be it spells, supernatural powers, or magic items. You want partiality in D&D? Start by removing any spell that replaces or enhances combat prowess or skill use. Invisibility, charm person, shield, etc. Make it so a wizard can't rival a rogue in skill use because he has spent so much time in a book that he can't do much else. No, they instead give wizard expertise like the rogue has and wonder why wizards are so OP... [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should martial characters be mundane or supernatural?
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