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Should martial characters be mundane or supernatural?
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<blockquote data-quote="Voadam" data-source="post: 9181697" data-attributes="member: 2209"><p>Sure which seems covered by arcana as a class skill. Combined with high int this makes wizards generally really good at arcana and those who take arcana as their class skill are generally scholars of one type or another. Generally anyone who takes arcana though is a scholar of one type or another. Wizards will generally be better at it than warlock and sorcerer scholars of arcana.</p><p></p><p>In the 5e D&D context, secrets of magic that can <strong>unlock the path to a greater power</strong> sounds more like magical class abilities or spells than the arcana skill. It could be obscure lore knowing the secrets of an artifact that lines up with the arcana skill, but Karsus's Apotheosis spell, mythal magic, or archmage abilities seems more typical D&D paths to greater power.</p><p></p><p>Rogues are not typically doing so. This seems reflected by arcana not being on the rogue skill list. Even with the magic scroll using, former apprentice wizard Gray Mouser as a foundational exemplar and the D&D history of rogues using spell scrolls in AD&D, use magic device skill in 3e, and arcane trickster being a core rogue archetype using wizard spells. Rogues need to spend character resources of some type (background skill choice for example) to be sages, lecturers, or teachers of secrets of the multiverse.</p><p></p><p>Typically I would expect this to be from the sage background which gives the arcana skill proficiency.</p><p></p><p>SAGE</p><p>You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. <strong>Your efforts have made you a master in your fields of study.</strong></p><p></p><p>Even the explicit master of a field of study does not on its own get expertise in 5e, just proficiency.</p><p></p><p>Again agreed. This seems covered by the rogue class skill proficiencies. Of which they get twice as many as the normal non-skill focused classes and twice as many as they get from their background.</p><p></p><p>However even the explicitly Jack of all trades skill class bard description of them "Learning From Experience" barely mentions skill related stuff.</p><p></p><p>"A bard's life is spent wandering across the land gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But a depth of knowledge, a level of musical skill, and a touch of magic set bards apart from their fellows."</p><p></p><p></p><p>Except for the parts about explicitly developing a variety of skills. Given that rogues get twice as many rogue type trained skills as their two background ones and that rogues get a minimum of three expertise skill proficiencies at 6th level (if they choose expertise in thieves tools) they have to have expertise in a rogue class proficiency skill (unless they spend even more resources picking up more non-class skills such as from multiclassing).</p><p></p><p>I think it is clear that 5e expertise is supposed to be for any skills and supports rogues being an ultimate skill master class.</p><p></p><p>If you want to be a PC ultimate animal handler expert, rogue is one option.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9181697, member: 2209"] Sure which seems covered by arcana as a class skill. Combined with high int this makes wizards generally really good at arcana and those who take arcana as their class skill are generally scholars of one type or another. Generally anyone who takes arcana though is a scholar of one type or another. Wizards will generally be better at it than warlock and sorcerer scholars of arcana. In the 5e D&D context, secrets of magic that can [B]unlock the path to a greater power[/B] sounds more like magical class abilities or spells than the arcana skill. It could be obscure lore knowing the secrets of an artifact that lines up with the arcana skill, but Karsus's Apotheosis spell, mythal magic, or archmage abilities seems more typical D&D paths to greater power. Rogues are not typically doing so. This seems reflected by arcana not being on the rogue skill list. Even with the magic scroll using, former apprentice wizard Gray Mouser as a foundational exemplar and the D&D history of rogues using spell scrolls in AD&D, use magic device skill in 3e, and arcane trickster being a core rogue archetype using wizard spells. Rogues need to spend character resources of some type (background skill choice for example) to be sages, lecturers, or teachers of secrets of the multiverse. Typically I would expect this to be from the sage background which gives the arcana skill proficiency. SAGE You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. [B]Your efforts have made you a master in your fields of study.[/B] Even the explicit master of a field of study does not on its own get expertise in 5e, just proficiency. Again agreed. This seems covered by the rogue class skill proficiencies. Of which they get twice as many as the normal non-skill focused classes and twice as many as they get from their background. However even the explicitly Jack of all trades skill class bard description of them "Learning From Experience" barely mentions skill related stuff. "A bard's life is spent wandering across the land gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But a depth of knowledge, a level of musical skill, and a touch of magic set bards apart from their fellows." Except for the parts about explicitly developing a variety of skills. Given that rogues get twice as many rogue type trained skills as their two background ones and that rogues get a minimum of three expertise skill proficiencies at 6th level (if they choose expertise in thieves tools) they have to have expertise in a rogue class proficiency skill (unless they spend even more resources picking up more non-class skills such as from multiclassing). I think it is clear that 5e expertise is supposed to be for any skills and supports rogues being an ultimate skill master class. If you want to be a PC ultimate animal handler expert, rogue is one option. [/QUOTE]
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