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General Tabletop Discussion
*Pathfinder & Starfinder
Should races have mechanical effects?
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<blockquote data-quote="marelion" data-source="post: 5791763" data-attributes="member: 6679828"><p>Well, imho races should not modify ability scores. No bonuses, no penalties, just bonuses to skills and maybe racial weapon/implement proficiencies. Add in Vision modes, spell-like abilities/racial powers and racial feats that support the bonuses given to the diffrent races without falling for such traps as <em>Eladrin Soldier</em> or <em>Dwarven Weapon Proficiency</em> because this sort of combat relevant racial feats would just reintroduce the problem that certain builds fare a lot better if combined with the 'correct' race.</p><p></p><p>Yeah, that`s right: If you think this through races will no longer have any impact on your combat prowess. Combat is the governing part of D&D for ~98% of all groups and if you really want to get rid of racial archetypes then there is no way around butchering the sacred cows of ability score bonuses and bonuses to combat against certain types of enemies or with certain kinds of weapons as racial benefits.</p><p></p><p>I would not mind if there was a feat that gave +<em>2 to all damage rolls against giants</em> but this feat should be available to all races.</p><p></p><p>Shift the focus of racial modifications away from combat and eliminate the #1 reason of Imbalance, which is unfiiting pairs of races and classes. Period.</p><p></p><p>To let races have an impact on the game broaden the choices of spell-like abilities, skill bonuses and the like. That way races do have a mechanical benefit without depriving players of oportunities to play a character the way they envision it. Now your pixie barbarian can be just as effective as your dragonborn wizard. No feats you will never be able to qualify for due to missmatched ability score bonuses, no complaining the dwarven fighter does so much better because of the awesome racial feat support and no flipping through the PHB for hours to look up all the racial feats to build the uber-charging avenger. Kill a bunch of scarecrows with one stone <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="marelion, post: 5791763, member: 6679828"] Well, imho races should not modify ability scores. No bonuses, no penalties, just bonuses to skills and maybe racial weapon/implement proficiencies. Add in Vision modes, spell-like abilities/racial powers and racial feats that support the bonuses given to the diffrent races without falling for such traps as [I]Eladrin Soldier[/I] or [I]Dwarven Weapon Proficiency[/I] because this sort of combat relevant racial feats would just reintroduce the problem that certain builds fare a lot better if combined with the 'correct' race. Yeah, that`s right: If you think this through races will no longer have any impact on your combat prowess. Combat is the governing part of D&D for ~98% of all groups and if you really want to get rid of racial archetypes then there is no way around butchering the sacred cows of ability score bonuses and bonuses to combat against certain types of enemies or with certain kinds of weapons as racial benefits. I would not mind if there was a feat that gave +[I]2 to all damage rolls against giants[/I] but this feat should be available to all races. Shift the focus of racial modifications away from combat and eliminate the #1 reason of Imbalance, which is unfiiting pairs of races and classes. Period. To let races have an impact on the game broaden the choices of spell-like abilities, skill bonuses and the like. That way races do have a mechanical benefit without depriving players of oportunities to play a character the way they envision it. Now your pixie barbarian can be just as effective as your dragonborn wizard. No feats you will never be able to qualify for due to missmatched ability score bonuses, no complaining the dwarven fighter does so much better because of the awesome racial feat support and no flipping through the PHB for hours to look up all the racial feats to build the uber-charging avenger. Kill a bunch of scarecrows with one stone ;) [/QUOTE]
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Should races have mechanical effects?
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