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General Tabletop Discussion
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Should Rituals Have a Cost?
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<blockquote data-quote="MerricB" data-source="post: 6151640" data-attributes="member: 3586"><p>That is an extremely general statement and, I believe, quite wrong. People happily pay gold in PF and 3E for one-time effects (especially wands of healing). What my friends and I objected to in the costs of 4E potions and rituals was that the cost was too high for the benefit.</p><p></p><p>4E also managed to make the cost too low, as the scaling of money meant that at very high levels, most utility rituals were trivial in cost!</p><p></p><p>Personally, I'd feel a lot happier if rituals cost money/resources. "Time" is a bit fuzzy as a resource, as it changes value greatly between campaigns. (Wandering monsters make Time far more significant). That you have the option of casting the spell with a slot if you don't have another way of casting it makes me happy.</p></blockquote><p></p>
[QUOTE="MerricB, post: 6151640, member: 3586"] That is an extremely general statement and, I believe, quite wrong. People happily pay gold in PF and 3E for one-time effects (especially wands of healing). What my friends and I objected to in the costs of 4E potions and rituals was that the cost was too high for the benefit. 4E also managed to make the cost too low, as the scaling of money meant that at very high levels, most utility rituals were trivial in cost! Personally, I'd feel a lot happier if rituals cost money/resources. "Time" is a bit fuzzy as a resource, as it changes value greatly between campaigns. (Wandering monsters make Time far more significant). That you have the option of casting the spell with a slot if you don't have another way of casting it makes me happy. [/QUOTE]
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Should Rituals Have a Cost?
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