My personal opinion is that if a paladin is adventuring with a party who wants to sell Evil items rather than destroy them, he's probably adventuring with the wrong party.
I have to agree with Croth on this one.Crothian said:I'm sorry, but if the players are demanding their equal share of everything even stuff that needs to be destroyted they are being selfish. The paladin should declare them as evil, only other evil beings would want these evil items to remain around.
Victim said:Is it? If some evil group spends its equipment budget on EVIL! weapons of some type (maybe Unholy weapons), are they really that much better off than if they went with conventional, non-aligned abilities? Are crazed cultists with Unholy daggers that much more dangerous than ones with Flaming, Shock daggers or Wounding knives? Any other surplus magic the group sells might also be making evil guys more powerful.
Celebrim said:If I were RPing the Paladin in question, I'd probably first be somewhat taken a back, and perhaps assume niavely that the fighter cluelessly didn't realize that the sword was a work of daemonic evil, and would begin patiently explaining to the fighter what signs could be seen that indicated that the sword was a foul blasphamous object. Once the fighter clearly conveyed to the disbelieving Paladin the fact that he knew that the sword was evil, but that he wanted to sell it for a profit to some other presumably evil being anyway, I think the Paladin would go through one hurt momment of 'You can't really mean that?', and then be forced to walk away and find a party that shared his goals of defeating evil.
Saeviomagy said:My point of view?
If the item is actually evil, he doesn't pay.
If the item is not evil, and he destroys it just 'cause it looked at him funny, he pays.
And finally - I wouldn't give out XP for just destroying an evil item. Now redeeming it? That's a bit different.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.