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General Tabletop Discussion
*Dungeons & Dragons
Should you always fail on a 1 and always succeed on a 20 for every d20 roll?
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<blockquote data-quote="ccs" data-source="post: 7238770" data-attributes="member: 6803664"><p>If your rolling dice for something that means the outcomes in question.</p><p>So what's the question?</p><p>Is it wether or not you succeed? Or is it just how much you succeed by?</p><p></p><p>Personally I prefer the former. I can live with a %5 chance of failure.</p><p></p><p>Now for combat? I think it's just stupid that rolling a 20 nets you nor only an auto-hit but additional damage - while rolling a 1 is merely a miss.</p><p>Why the lack of parity? 1 or 20, either has a 5% chance of occurring....</p><p>And yet opponents of crit misses will always point out -quickly & loudly - that those who roll more attacks will be punished more often than others if thier 1s have some extra negative effect attached. My response is " So what?" Those same people making all these rolls benifit more often as well.</p><p></p><p>My own preference for combat would be:</p><p>1) No crits, good or bad. Just auto-hit/auto-miss.</p><p>Failing that,</p><p>2) Auto-hit/miss + either a positive & negative rider depending on wether you rolled a 1 or 20.</p><p>The negative doesn't HAVE to be Roll Master chart stupid....</p></blockquote><p></p>
[QUOTE="ccs, post: 7238770, member: 6803664"] If your rolling dice for something that means the outcomes in question. So what's the question? Is it wether or not you succeed? Or is it just how much you succeed by? Personally I prefer the former. I can live with a %5 chance of failure. Now for combat? I think it's just stupid that rolling a 20 nets you nor only an auto-hit but additional damage - while rolling a 1 is merely a miss. Why the lack of parity? 1 or 20, either has a 5% chance of occurring.... And yet opponents of crit misses will always point out -quickly & loudly - that those who roll more attacks will be punished more often than others if thier 1s have some extra negative effect attached. My response is " So what?" Those same people making all these rolls benifit more often as well. My own preference for combat would be: 1) No crits, good or bad. Just auto-hit/auto-miss. Failing that, 2) Auto-hit/miss + either a positive & negative rider depending on wether you rolled a 1 or 20. The negative doesn't HAVE to be Roll Master chart stupid.... [/QUOTE]
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Should you always fail on a 1 and always succeed on a 20 for every d20 roll?
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