With expertise and bonuses to saving throws from class features, many skill checks and saving throws become almost impossible to fail even on a 1. On the opposite end, there are also checks and saves that can be nearly impossible to succeed at even after rolling a 20. I'm wondering what consequences there would be for extending the crit fail/success to all d20 rolls. Would there be any disastrous effects or could this actually be a decent balancing factor?
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