Question said:Elven longbows and items like the quiver of anariel used to be on wizards site. They took it down for some reason, and i havent been able to find out why. Its basically a masterwork short or longbow that can be used as either club or quarterstaff in melee.
Goldmoon said:What can I do/use thats really unusual?
Question said:Greatbow is only 1d10. Normal longbows are 1d8. Theres hardly any difference.
Goldmoon said:Where is the Elvin Longbow? How about flavor? What can I do/use thats really unusual?
kenobi65 said:Well, I don't know about "really unusual", but...
- You've got an advantage, over a meleer, in that you can carry different types of arrows to overcome different DRs (the meleer needs entirely different weapons). Pack some silver and cold iron arrows. Getting hold of a Quiver of Ehlonna would be a very good thing.
- Weapon enhancements on your bow generally are granted to the arrows. Getting a holy enhancement isn't cheap (costs a +2 bonus), but it's a great enhancement against many monsters. Not sure if the campaign will be undead-focused (you mentioned that your PC will be from Ravenloft), but, if so, bane (undead) would also be great. (A lot, of course, depends on how your DM treats / allows weapon enhancements.)
IcyCool said:So why would someone ever take a Bastard Sword over a Longsword?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.