Jhyrryl
First Post
That's a 3.0 rule, and it was a poor one at that.Janos Audron said:Whatever happened to the part where a magical weapon can't be broken by something that has a lower enhancement bonus? Do you have +1 walls?![]()
In 3.5, each plus of an item adds 2 to its hardness (see page PH 165). And that's it -- your +3 weapon is no longer immune to being sundered by a measly little, normal longsword (Edit: although the longsword wielder is probably going to need some significant Power Attack to do it).
But anyway, the real reason I've never implemented such a rule is that if I were to be consistent, it would apply to weapon vs armor contact as well. I might put something like that in an online RPG, but it would bog down a table-top game way too much.
And yes, absolutely I have +1 walls. <g> From the Stronghold Builder's Guidebook (which is very integral to one of the campaigns I run), magically treated walls give +20 to the break DC of a wall, and doubles its hardness and hit points for a cost of 12,000 gp per stonghold space, or for 800 square feet of freestanding wall.
Last edited: