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Silly thought on Monks
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<blockquote data-quote="Empirate" data-source="post: 5951661" data-attributes="member: 78958"><p>It's a nice idea for sure, but the problem with the Monk is that there is not a single problem to adress directly with a quick fix. Instead, the whole class simply doesn't work very well, owing to a combination of factors:</p><p></p><p>1. MAD. You need a lot of ability scores at good to very good values to do your stuff, while other classes only need one or two. Cha and Int are your only dump stats.</p><p></p><p>2. Lack of a defined role. d8 HD, Medium BAB and lower level flurry penalties means you're not much of a melee threat. Lack of skillpoints (see above) means you're not much of a scout or skillmonkey. Lack of mechanical theme where out-of-combat abilities are concerned means you're not bringing utility to the table. No social abilities to speak of (even though diplomacy is a class skill, you won't have the luxury of being good at it). Etc.</p><p></p><p>3. Non-synergistic class features. Flurry of Blows plus high move speed don't synergize well. AC bonuses plus inability to wear armor to good effect is just weird, really. Spell resistance, but very buff-dependent - meh. You're basically forced to use very weak weapons (most likely Unarmed Strikes), which you then get some class features (like Stunning Fist) to 'improve'.</p><p></p><p>4. Weak class features. Still Mind and Slow Fall aren't worth the ink they're printed with. Horrible stuff. Purity of Body - why are certain diseases (the most common that are likely to be dangerous for adventurers) excluded?Wholeness of Body - it's just too little. Abundant Step - why only 1/day? Quivering Palm - 1/<em>week </em>on a mediocre save or die?! Diamond Body, Tongue of the Sun and Moon, Empty Body - why sooo late? And the capstone is really weaksauce (but at least Monks actually <em>get </em>a capstone...).</p><p></p><p>Those are the biggies in my book. It's just the combination of all these that makes the Monk weak.</p><p>The class is all over the place, and unlike a Bard or Ranger (who can feel a bit like that, too), most of your abilities are really niche, or cannot even be optimized heavily enough to make for a good focus for your build.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5951661, member: 78958"] It's a nice idea for sure, but the problem with the Monk is that there is not a single problem to adress directly with a quick fix. Instead, the whole class simply doesn't work very well, owing to a combination of factors: 1. MAD. You need a lot of ability scores at good to very good values to do your stuff, while other classes only need one or two. Cha and Int are your only dump stats. 2. Lack of a defined role. d8 HD, Medium BAB and lower level flurry penalties means you're not much of a melee threat. Lack of skillpoints (see above) means you're not much of a scout or skillmonkey. Lack of mechanical theme where out-of-combat abilities are concerned means you're not bringing utility to the table. No social abilities to speak of (even though diplomacy is a class skill, you won't have the luxury of being good at it). Etc. 3. Non-synergistic class features. Flurry of Blows plus high move speed don't synergize well. AC bonuses plus inability to wear armor to good effect is just weird, really. Spell resistance, but very buff-dependent - meh. You're basically forced to use very weak weapons (most likely Unarmed Strikes), which you then get some class features (like Stunning Fist) to 'improve'. 4. Weak class features. Still Mind and Slow Fall aren't worth the ink they're printed with. Horrible stuff. Purity of Body - why are certain diseases (the most common that are likely to be dangerous for adventurers) excluded?Wholeness of Body - it's just too little. Abundant Step - why only 1/day? Quivering Palm - 1/[I]week [/I]on a mediocre save or die?! Diamond Body, Tongue of the Sun and Moon, Empty Body - why sooo late? And the capstone is really weaksauce (but at least Monks actually [I]get [/I]a capstone...). Those are the biggies in my book. It's just the combination of all these that makes the Monk weak. The class is all over the place, and unlike a Bard or Ranger (who can feel a bit like that, too), most of your abilities are really niche, or cannot even be optimized heavily enough to make for a good focus for your build. [/QUOTE]
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