I was reading the thread about a player wanting to shapechange into a shadow, and it got me thinking...
The polymorph chain of spells is so weird... I mean, iirc it doesn't mention a required knowledge roll to know the characteristics of the creature you are turning into. Also... if a wizard can turn into a goat or a scorpion or an eagle, why shouldn't he be able to mix and match turn into a goatscorpeagle with horns pincers a tail and wings?
I wonder if it might be preferrable to allow the polymorph chain of spells to instead allow a character to adjust certain things about their characters with set limits, such as:
size
natural armor
movement modes
bite/claw/slam/etc. attacks
move speed
resistance/immunity to damage types
physical appearance
and the ability to turn into a creature that the character has either encountered, or can make a knowledge check about.
The polymorph chain of spells is so weird... I mean, iirc it doesn't mention a required knowledge roll to know the characteristics of the creature you are turning into. Also... if a wizard can turn into a goat or a scorpion or an eagle, why shouldn't he be able to mix and match turn into a goatscorpeagle with horns pincers a tail and wings?
I wonder if it might be preferrable to allow the polymorph chain of spells to instead allow a character to adjust certain things about their characters with set limits, such as:
size
natural armor
movement modes
bite/claw/slam/etc. attacks
move speed
resistance/immunity to damage types
physical appearance
and the ability to turn into a creature that the character has either encountered, or can make a knowledge check about.