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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="billd91" data-source="post: 8478370" data-attributes="member: 3400"><p>As written, Silvery Barbs has an effect that ranges from debuff to outright thwart - particularly since you know the roll would have succeeded in the absence of the spell. This thwart is about 95% effective against your typical crits, its (probably) strongest effect. Add on the potential to give someone a double-dip on forcing a save as you point out below, and, I agree, that's too powerful for a 1st level spell. And that's even before considering that it gives advantage to someone else.</p><p>My suggestion would be more along the lines of keeping it to debuff levels by not waiting until you know if someone has succeeded, but just strip away any advantage they have and move it elsewhere. It's less of a thwart because you don't know they've succeeded yet, you're just undermining them. And it would be nowhere near as widely useful because it would be based on advantage, not success, and advantage is less common than succeeding at a die roll. I think that's much more in line with a spell that's a useful reaction without being so good that everyone <strong>really wants</strong> it in their prepped spells.</p></blockquote><p></p>
[QUOTE="billd91, post: 8478370, member: 3400"] As written, Silvery Barbs has an effect that ranges from debuff to outright thwart - particularly since you know the roll would have succeeded in the absence of the spell. This thwart is about 95% effective against your typical crits, its (probably) strongest effect. Add on the potential to give someone a double-dip on forcing a save as you point out below, and, I agree, that's too powerful for a 1st level spell. And that's even before considering that it gives advantage to someone else. My suggestion would be more along the lines of keeping it to debuff levels by not waiting until you know if someone has succeeded, but just strip away any advantage they have and move it elsewhere. It's less of a thwart because you don't know they've succeeded yet, you're just undermining them. And it would be nowhere near as widely useful because it would be based on advantage, not success, and advantage is less common than succeeding at a die roll. I think that's much more in line with a spell that's a useful reaction without being so good that everyone [B]really wants[/B] it in their prepped spells. [/QUOTE]
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Silvery Barbs, how would you fix it? Does it need fixing?
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