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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="jgsugden" data-source="post: 8479099" data-attributes="member: 2629"><p>Let's walk this through.</p><ul> <li data-xf-list-type="ul">A creature succeeds on an attack roll, an ability check, or a saving throw.</li> <li data-xf-list-type="ul">The creature then rerolls the roll and use the lower roll.</li> <li data-xf-list-type="ul">You then choose a creature within range.</li> <li data-xf-list-type="ul">The chosen creature has advantage on the <em>next</em> attack roll, ability check, or saving throw it makes within 1 minute.</li> </ul><p>The first two bullets essentially apply disavantage after one successful roll. The roll can still succeed. So, if you cast this spell, you do not know if you'll negate the success.</p><p></p><p>Compare that to shield, which works against attacks only, but you generally know whether it will save you with a pretty high degree of certainty, and has lasting effects against subsequent attacks. At higher levels, it is not uncommon for shield to stop a few attacks from being hits - and we generally do not see it cast for no benefit at all, although sometimes it is when you're not sure how strong an an attack roll or attack bonus was.</p><p></p><p>From there, we get to give one other creature advantage on their next d20. This is great if you know they'll need to make a saving throw, or if they have a big alpha strike to make - but if the DM unexpectedly calls for them to make a roll for a small issue, that benefit may not be terribly great. </p><p></p><p>Essentially - there will be a decent number of times this spell is cast and no benefit will be derived. The enemy attack will not be negated - and the ally roll will not succeed. That is going to happen more often than when you cast shield and no attacks are negated.</p><p></p><p>This is a fine spell. It is comparable to shield - but people are overreacting to it based upon initial impulse and not after thorough playtesting. DMs - give it to some bad guys and see what happens.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8479099, member: 2629"] Let's walk this through. [LIST] [*]A creature succeeds on an attack roll, an ability check, or a saving throw. [*]The creature then rerolls the roll and use the lower roll. [*]You then choose a creature within range. [*]The chosen creature has advantage on the [I]next[/I] attack roll, ability check, or saving throw it makes within 1 minute. [/LIST] The first two bullets essentially apply disavantage after one successful roll. The roll can still succeed. So, if you cast this spell, you do not know if you'll negate the success. Compare that to shield, which works against attacks only, but you generally know whether it will save you with a pretty high degree of certainty, and has lasting effects against subsequent attacks. At higher levels, it is not uncommon for shield to stop a few attacks from being hits - and we generally do not see it cast for no benefit at all, although sometimes it is when you're not sure how strong an an attack roll or attack bonus was. From there, we get to give one other creature advantage on their next d20. This is great if you know they'll need to make a saving throw, or if they have a big alpha strike to make - but if the DM unexpectedly calls for them to make a roll for a small issue, that benefit may not be terribly great. Essentially - there will be a decent number of times this spell is cast and no benefit will be derived. The enemy attack will not be negated - and the ally roll will not succeed. That is going to happen more often than when you cast shield and no attacks are negated. This is a fine spell. It is comparable to shield - but people are overreacting to it based upon initial impulse and not after thorough playtesting. DMs - give it to some bad guys and see what happens. [/QUOTE]
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Silvery Barbs, how would you fix it? Does it need fixing?
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