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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="ECMO3" data-source="post: 8480374" data-attributes="member: 7030563"><p>If you are not finding healing word useful then either you are playing solo or your DM is not making combats very hard. </p><p></p><p>This is completely false. There is an element of truth to this if you use cure wounds to bring back a PC, but healing word is a bonus action cast and this is just wrong. </p><p></p><p>Even if the enemy goes in initiative before the player you just brought back, the must use an action to down him again. In this case, you are trading your bonus for an enemy action ... and this is the worst case. If the enemy misses with his attack or if the initiative is favorable the party gets additional actions on top of that. </p><p></p><p>The spell also resets death saves to 0 for a bonus action, which in itself is no small feat.</p><p></p><p></p><p></p><p></p><p>If you play RAW and players are allowed to abuse healing word IAW RAW then it is hands down more powerful than these two. We have had a cleric in our party bring back a single character 4 times in a single battle, only to have him get downed again every time, but doing that crushed the enemy on action economy.</p><p></p><p>Now if you start playing Matt Mercer rules on being downed, then sure it is less powerful.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8480374, member: 7030563"] If you are not finding healing word useful then either you are playing solo or your DM is not making combats very hard. This is completely false. There is an element of truth to this if you use cure wounds to bring back a PC, but healing word is a bonus action cast and this is just wrong. Even if the enemy goes in initiative before the player you just brought back, the must use an action to down him again. In this case, you are trading your bonus for an enemy action ... and this is the worst case. If the enemy misses with his attack or if the initiative is favorable the party gets additional actions on top of that. The spell also resets death saves to 0 for a bonus action, which in itself is no small feat. If you play RAW and players are allowed to abuse healing word IAW RAW then it is hands down more powerful than these two. We have had a cleric in our party bring back a single character 4 times in a single battle, only to have him get downed again every time, but doing that crushed the enemy on action economy. Now if you start playing Matt Mercer rules on being downed, then sure it is less powerful. [/QUOTE]
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Silvery Barbs, how would you fix it? Does it need fixing?
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