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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="jgsugden" data-source="post: 8495500" data-attributes="member: 2629"><p>This is highly different from table to table. For example, a common tactic for one of my parties is to start a big combat with my monk hasted and blessed - which means 5 attacks being made on the big bad, each of which (if they hit) can be a stunning strike. When we have the time to set that up, it has burned a lot of legendary resistance before the big bad even goes once. </p><p></p><p>Also, I see legendary resistance burns be a lot more common when PCs are attentive to the types of saves the monster is likely to sturggle against. Some parties all go after the same saving throw on round one of combat, forcing 5 saves against what is presumed to be the worst save for the monster. That can burn all the legendaries in round one, easily. </p><p></p><p>Other groups jut piled on the damage - but it is very different in different groups.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 8495500, member: 2629"] This is highly different from table to table. For example, a common tactic for one of my parties is to start a big combat with my monk hasted and blessed - which means 5 attacks being made on the big bad, each of which (if they hit) can be a stunning strike. When we have the time to set that up, it has burned a lot of legendary resistance before the big bad even goes once. Also, I see legendary resistance burns be a lot more common when PCs are attentive to the types of saves the monster is likely to sturggle against. Some parties all go after the same saving throw on round one of combat, forcing 5 saves against what is presumed to be the worst save for the monster. That can burn all the legendaries in round one, easily. Other groups jut piled on the damage - but it is very different in different groups. [/QUOTE]
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Silvery Barbs, how would you fix it? Does it need fixing?
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