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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="abirdcall" data-source="post: 8495502" data-attributes="member: 6748898"><p>You state that it isn't a good use of resources but don't say why.</p><p></p><p>You say that Banishment can't be cast very often which sounds like an argument for Silvery Barbs being good.</p><p></p><p>You say Greater Invisibility is better than Banishment. Is your argument here that Saving Throw abilities (and we're not just talking about spells, Barbs can be used to enhance the offensive power of any party member not just the caster) are bad? Because that is the argument you need to make if you're going to say that Silvery Barbs isn't broken.</p><p></p><p>You then say that Counterspell is a better option while having just said that spell slots are limited. In the few combats where Counterspell is useful there is nothing stopping the caster from using it instead. The idea that sometimes another spell is useful makes Barbs worse is weird reasoning. You've also already argued that higher level spell slots are at a premium and Counterspell is level 3+.</p><p></p><p>How is saving your reaction for Absorb Elements which might be a complete waste be better than getting up to an extra action AND also getting advantage on a saving throw which is more likely to be a stronger defense than Absorb Elements? I'd rather greatly enhance my attack and also my defense then maybe increase my defense. If I had enough spells known I'd probably pick up Absorb Elements too. I'd likely be using 80-90% of my low level slots (or Sorcery points or whatever) for Barbs but that 5% where it's good to cast Absorb is worth having it around. Barbs is still broken even though there are cases where there is a better thing to do.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 8495502, member: 6748898"] You state that it isn't a good use of resources but don't say why. You say that Banishment can't be cast very often which sounds like an argument for Silvery Barbs being good. You say Greater Invisibility is better than Banishment. Is your argument here that Saving Throw abilities (and we're not just talking about spells, Barbs can be used to enhance the offensive power of any party member not just the caster) are bad? Because that is the argument you need to make if you're going to say that Silvery Barbs isn't broken. You then say that Counterspell is a better option while having just said that spell slots are limited. In the few combats where Counterspell is useful there is nothing stopping the caster from using it instead. The idea that sometimes another spell is useful makes Barbs worse is weird reasoning. You've also already argued that higher level spell slots are at a premium and Counterspell is level 3+. How is saving your reaction for Absorb Elements which might be a complete waste be better than getting up to an extra action AND also getting advantage on a saving throw which is more likely to be a stronger defense than Absorb Elements? I'd rather greatly enhance my attack and also my defense then maybe increase my defense. If I had enough spells known I'd probably pick up Absorb Elements too. I'd likely be using 80-90% of my low level slots (or Sorcery points or whatever) for Barbs but that 5% where it's good to cast Absorb is worth having it around. Barbs is still broken even though there are cases where there is a better thing to do. [/QUOTE]
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Silvery Barbs, how would you fix it? Does it need fixing?
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