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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="ECMO3" data-source="post: 8496320" data-attributes="member: 7030563"><p>No but if you are a 11th level caster, 6th-level slots are your "game changers" and that is what this is being presented as, something to land a game changer. Using it on a lower level spell is not using it for this.</p><p></p><p>Sure, so you couldn't use it on your disintegrate, because that spell landed, but actually you get a chance to use when you fireball an Aboleth later that day (he needs an 18 to save). Now you use your SB to pair with your lower level fireball. This is statistically an ideal case. He got lucky, it is a hard save he just made! So you make him reroll and he fails. Now instead of having 121 hp after a made save, instead he has 107hps left. </p><p></p><p> That is hardly a game changing difference! Yeah, you waited to use it until the DC lined up with the spell and you had opportunity. Frankly I am not sure that chance at 14 more damage is even worth a 1st level slot as a cantrip can outdo that 11th level. If that is the only save they make in the fight, it is the only opportunity you will have to use SB to force a save reroll. This might be the only opportunity to use it this way all day. Or maybe the only save that is made all day is against mind sliver. But you have it sucking up a prepared/known slot all day long and if you are waiting to use it for this alone, you are likely going to be disappointed.</p><p></p><p>This is the fundamental problem with this line of thinking. You can not use this spell at will. It is not up to you when you can use it to make someone reroll a save. The opportunities to do that are going to occur randomly and will be biased towards saves that are easy to make.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8496320, member: 7030563"] No but if you are a 11th level caster, 6th-level slots are your "game changers" and that is what this is being presented as, something to land a game changer. Using it on a lower level spell is not using it for this. Sure, so you couldn't use it on your disintegrate, because that spell landed, but actually you get a chance to use when you fireball an Aboleth later that day (he needs an 18 to save). Now you use your SB to pair with your lower level fireball. This is statistically an ideal case. He got lucky, it is a hard save he just made! So you make him reroll and he fails. Now instead of having 121 hp after a made save, instead he has 107hps left. That is hardly a game changing difference! Yeah, you waited to use it until the DC lined up with the spell and you had opportunity. Frankly I am not sure that chance at 14 more damage is even worth a 1st level slot as a cantrip can outdo that 11th level. If that is the only save they make in the fight, it is the only opportunity you will have to use SB to force a save reroll. This might be the only opportunity to use it this way all day. Or maybe the only save that is made all day is against mind sliver. But you have it sucking up a prepared/known slot all day long and if you are waiting to use it for this alone, you are likely going to be disappointed. This is the fundamental problem with this line of thinking. You can not use this spell at will. It is not up to you when you can use it to make someone reroll a save. The opportunities to do that are going to occur randomly and will be biased towards saves that are easy to make. [/QUOTE]
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Silvery Barbs, how would you fix it? Does it need fixing?
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