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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 8497295" data-attributes="member: 6802951"><p>I'm not sure if this is correct in actual play.</p><p>Generally if you're throwing a spell with a saving throw, you're burning the spell slot because you think it is worth casting. This means that if you didn't think that its effect and the chance of it working is worth the cost of the spell slot and the action, <em>you wouldn't have burned a high level spell slot in the first place</em>. If you think it is worth throwing a Banishment at an elemental using a 5th level spell slot on round 1 of combat, you are likely to think it is worth doing the same thing on round 2 unless it has taken significant damage. </p><p></p><p>You generally don't throw spells that you think that your opponent has a good chance of saving against. Particularly with wizards, who have so many spells available they can afford to specifically target different saves. Usually if an opponent saves against your spell, it is because <em>it got lucky</em>. Using Silvery Barbs will generally have a good chance of landing the spell because your opponent will have to get lucky <em>again</em>.</p><p></p><p>Silvery Barbs is better than a spell that inflicts disadvantage on saving throws, because you only need to cast it after you know the result. A no-save spell that inflicted disadvantage on an opponent's save would likely be regarded as a very good spell in its own right.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 8497295, member: 6802951"] I'm not sure if this is correct in actual play. Generally if you're throwing a spell with a saving throw, you're burning the spell slot because you think it is worth casting. This means that if you didn't think that its effect and the chance of it working is worth the cost of the spell slot and the action, [I]you wouldn't have burned a high level spell slot in the first place[/I]. If you think it is worth throwing a Banishment at an elemental using a 5th level spell slot on round 1 of combat, you are likely to think it is worth doing the same thing on round 2 unless it has taken significant damage. You generally don't throw spells that you think that your opponent has a good chance of saving against. Particularly with wizards, who have so many spells available they can afford to specifically target different saves. Usually if an opponent saves against your spell, it is because [I]it got lucky[/I]. Using Silvery Barbs will generally have a good chance of landing the spell because your opponent will have to get lucky [I]again[/I]. Silvery Barbs is better than a spell that inflicts disadvantage on saving throws, because you only need to cast it after you know the result. A no-save spell that inflicted disadvantage on an opponent's save would likely be regarded as a very good spell in its own right. [/QUOTE]
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