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Silvery Barbs, how would you fix it? Does it need fixing?
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<blockquote data-quote="Mort" data-source="post: 8497966" data-attributes="member: 762"><p>Something to consider with SB:</p><p></p><p>You have to be a really careful with it when trying to apply it to enemy savings throws!</p><p></p><p>Let's say you're up against a monster and you cast hold monster. DM rolls in the open, gets 10 and says the monster passed (your save DC is for ex: 15). You KNOW the monster has at least a plus 5 but maybe it has a +6 or better. Are you willing to throw a first level spell (25% or more of your total) for a reroll?</p><p></p><p>It's worse with legendary resistance because the DM doesn't have to tell you if it was used! The DM rolls a 10 and says the monster passed, you don't know if you're pushing past legendary resistance or just a regular passed save (sure if the DM rolled a 2 or so you have a much better idea, but then you also have no actual idea of you're chances of the save getting blown on a reroll).</p><p></p><p>It's enough to make a caster's player start tearing their hair out (or the equivalent) and as DMs isn't that what we want?</p><p></p><p>PS: sure, if the monster NEEDS a high roll or gets a crit then SB can shine, but I wonder if that will come up in play anywhere near enough to earn the OP label.</p></blockquote><p></p>
[QUOTE="Mort, post: 8497966, member: 762"] Something to consider with SB: You have to be a really careful with it when trying to apply it to enemy savings throws! Let's say you're up against a monster and you cast hold monster. DM rolls in the open, gets 10 and says the monster passed (your save DC is for ex: 15). You KNOW the monster has at least a plus 5 but maybe it has a +6 or better. Are you willing to throw a first level spell (25% or more of your total) for a reroll? It's worse with legendary resistance because the DM doesn't have to tell you if it was used! The DM rolls a 10 and says the monster passed, you don't know if you're pushing past legendary resistance or just a regular passed save (sure if the DM rolled a 2 or so you have a much better idea, but then you also have no actual idea of you're chances of the save getting blown on a reroll). It's enough to make a caster's player start tearing their hair out (or the equivalent) and as DMs isn't that what we want? PS: sure, if the monster NEEDS a high roll or gets a crit then SB can shine, but I wonder if that will come up in play anywhere near enough to earn the OP label. [/QUOTE]
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