This might be the simplest rule question ive ever posted but here goes....
A cleric attacks with his mace (Str 17) and his to hit is +5 (+2 prof, +3 STR) right?
A wizard attacks with magic missile (Int 17) and his to hit is +3 (+3 INT) right?
Ok so characters go to second level and everything scales by 1 so does that mean for magic missile the to hit is now +4 (+3 INT, +1 for 1/2 level)? as well as the Cleric?
I can't see where this is directly addressed anywhere but i would assume since otherwise the wizard's powers would never be useful after a certain level if he was always attacking with +3.
I know it says this for melee and ranged attacks but is it the same for wizards and casters?
Also do they gain nothing for the proficiency of their implement?
A cleric attacks with his mace (Str 17) and his to hit is +5 (+2 prof, +3 STR) right?
A wizard attacks with magic missile (Int 17) and his to hit is +3 (+3 INT) right?
Ok so characters go to second level and everything scales by 1 so does that mean for magic missile the to hit is now +4 (+3 INT, +1 for 1/2 level)? as well as the Cleric?
I can't see where this is directly addressed anywhere but i would assume since otherwise the wizard's powers would never be useful after a certain level if he was always attacking with +3.
I know it says this for melee and ranged attacks but is it the same for wizards and casters?
Also do they gain nothing for the proficiency of their implement?