Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Simplified OSR-ish Level Up Monster Stats?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 9128363" data-attributes="member: 6915329"><p>Hey all! It's been a while since I've posted to this particular forum.</p><p></p><p>I'm making, for personal use only, an "OSR-ified" Level Up. I.e., condensed and simplified. Like, each heritage has two traits and a gift, there are cultures (each of which also has two traits plus languages) but no backgrounds or destinies, only three classes and ten levels, streamlined combat maneuvers, stuff like that. I say "personal use" because I'm stealing ideas from all over the place so there's no way that this could ever be legally published. Heck, I even stole the <em>idea </em>from [USER=15700]@Sacrosanct[/USER]'s <strong>Bugbears and Borderlands</strong>, which looks awesome, although I haven't had the chance to play it yet.</p><p></p><p>Plus this "LU OSR" has several differences I want to experiment, like no attack spells for Mages outside of cantrips (as I said on another thread, I don't mind wizards going pew pew, but I don't necessarily want them <em>fireballing </em>all over the place). It's also personal because I have zero idea if I'll ever actually run a game using this system. Making it is just a bit of autistic obsession. I'm also making PbtA World of Darkness game at the same time. My brain is weird. It's still far too complicated for most of the OSR-type games I've seen, but it's much more streamlined than regular LU and more importantly (to me), it contains the choices in creating PCs that I rarely see in OSR games.</p><p></p><p>(<a href="https://docs.google.com/document/d/1ApMqMh4AnkoOklrP5VVctXqEUhfGIHxZ8xCUKH6TGYg/edit?usp=sharing" target="_blank">Here it is. </a>It's not done and may undergo dramatic changes. Comments are allowed and welcomed.)</p><p></p><p>But then there's monsters.</p><p></p><p>Monsters are complicated in D&D, and more so in Level Up, since they have so many more (interesting) traits and actions. And I'm having a heck of a time figuring out how to simplify them while still keeping the abilities that make them interesting and without resorting to putting their abilities in the flavor text.</p><p></p><p>Any thoughts?</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9128363, member: 6915329"] Hey all! It's been a while since I've posted to this particular forum. I'm making, for personal use only, an "OSR-ified" Level Up. I.e., condensed and simplified. Like, each heritage has two traits and a gift, there are cultures (each of which also has two traits plus languages) but no backgrounds or destinies, only three classes and ten levels, streamlined combat maneuvers, stuff like that. I say "personal use" because I'm stealing ideas from all over the place so there's no way that this could ever be legally published. Heck, I even stole the [I]idea [/I]from [USER=15700]@Sacrosanct[/USER]'s [B]Bugbears and Borderlands[/B], which looks awesome, although I haven't had the chance to play it yet. Plus this "LU OSR" has several differences I want to experiment, like no attack spells for Mages outside of cantrips (as I said on another thread, I don't mind wizards going pew pew, but I don't necessarily want them [I]fireballing [/I]all over the place). It's also personal because I have zero idea if I'll ever actually run a game using this system. Making it is just a bit of autistic obsession. I'm also making PbtA World of Darkness game at the same time. My brain is weird. It's still far too complicated for most of the OSR-type games I've seen, but it's much more streamlined than regular LU and more importantly (to me), it contains the choices in creating PCs that I rarely see in OSR games. ([URL='https://docs.google.com/document/d/1ApMqMh4AnkoOklrP5VVctXqEUhfGIHxZ8xCUKH6TGYg/edit?usp=sharing']Here it is. [/URL]It's not done and may undergo dramatic changes. Comments are allowed and welcomed.) But then there's monsters. Monsters are complicated in D&D, and more so in Level Up, since they have so many more (interesting) traits and actions. And I'm having a heck of a time figuring out how to simplify them while still keeping the abilities that make them interesting and without resorting to putting their abilities in the flavor text. Any thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Simplified OSR-ish Level Up Monster Stats?
Top