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Simulacrum - Sorcery Points?
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<blockquote data-quote="Li Shenron" data-source="post: 7268318" data-attributes="member: 1465"><p>Well I did say in a previous post that IMHO it's broken beyond repair, meaning that no amount of Sage Advice can really solve the problems...</p><p></p><p>To be honest, I've never seen Simulacrum in play, not even in previous editions. When I first read the 5e version of the spell, I actually thought for a moemnt that they might have demoted the spell to duplicating only the natural/racial abilities of it, not including the class-based abilities, tho the bit about not regaining spell slots clearly implies they do have spellcasting and thus I was wrong.</p><p></p><p>And yes the spell is there definitely because it's a legacy of older editions, but in fact AFAIK the "cannot level up" was present in those previous versions as well.</p><p></p><p>The spell is more problematic in 5e compared to 3e because of two reasons:</p><p></p><p>- in 5e it has half the HP of the original creatures, while in 3e it had half the <strong>level</strong> or HD, which also meant half HP but that's a HUGE difference (and it makes it literally impossible for a simulacrum to cast simulacrum itself)</p><p></p><p>- in 3e it costed a lot of XP to cast... XP costs were largely hated of course, but now we have the opposite problem because the GP cost is not enough to prevent abuse</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7268318, member: 1465"] Well I did say in a previous post that IMHO it's broken beyond repair, meaning that no amount of Sage Advice can really solve the problems... To be honest, I've never seen Simulacrum in play, not even in previous editions. When I first read the 5e version of the spell, I actually thought for a moemnt that they might have demoted the spell to duplicating only the natural/racial abilities of it, not including the class-based abilities, tho the bit about not regaining spell slots clearly implies they do have spellcasting and thus I was wrong. And yes the spell is there definitely because it's a legacy of older editions, but in fact AFAIK the "cannot level up" was present in those previous versions as well. The spell is more problematic in 5e compared to 3e because of two reasons: - in 5e it has half the HP of the original creatures, while in 3e it had half the [B]level[/B] or HD, which also meant half HP but that's a HUGE difference (and it makes it literally impossible for a simulacrum to cast simulacrum itself) - in 3e it costed a lot of XP to cast... XP costs were largely hated of course, but now we have the opposite problem because the GP cost is not enough to prevent abuse [/QUOTE]
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