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Sinister Spire (Group 2)(Orsal Judging)
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<blockquote data-quote="orsal" data-source="post: 4957800" data-attributes="member: 16016"><p>With a melee weapon, the only enemy Pendrake can attack is f5, the one with the staff.</p><p></p><p>Pendrake's attack: 11. He doesn't get a good angle from up on the bridge.</p><p></p><p>Pendrake's balance check: 8. He falls into the water, and is now swimming next to the fishman.</p><p></p><p>Eanos attempts to trip the nearest fishman (f3). He easily hooks his target's leg (a cross between a foot and a flipper), but the fishman proves too strong and stable (opposed strength check: 18).</p><p></p><p>The fishman finds Eanos too deft to trip in response (Improved Trip), but does attempt to bite the monk, with no more success. (Attack: 11).</p><p></p><p>At the other end, f6, only slightly wounded by Semabin's scimitar, attempts to bite the Sairundani, unsuccessfully (Attack: 15).</p><p></p><p>From the water, f4 throws his spear at Eanos, who proves too wise to hit. (Attack: 15).</p><p>However, f5 has better luck with a full-fledged attack at Pendrake, who is now in the water next to him. The fishman simultaneously bringing his staff down on his victim's head (attack 22, damage 5) and biting him (natural 20, no critical, damage 4). Pendrake notes that while the weapon looked much like a wooden quarterstaff in the dim light, it feels metallic.</p><p></p><p>Round 2 initiatives:</p><p>Semabin (21)</p><p>f8 (18)</p><p>Pendrake (16) in the water</p><p>Eanos (16)</p><p>f3 (16)</p><p>f6 (15)</p><p>f2 (12)</p><p>f1 (12)</p><p>f4 (11)</p><p>f5 (4)</p><p>f7 (4) </p><p>[code]</p><p>water f4 f5 P water</p><p>bridge --- f1 f2 f3 E . S f6 f7 f8 --- bridge</p><p>[/code]</p></blockquote><p></p>
[QUOTE="orsal, post: 4957800, member: 16016"] With a melee weapon, the only enemy Pendrake can attack is f5, the one with the staff. Pendrake's attack: 11. He doesn't get a good angle from up on the bridge. Pendrake's balance check: 8. He falls into the water, and is now swimming next to the fishman. Eanos attempts to trip the nearest fishman (f3). He easily hooks his target's leg (a cross between a foot and a flipper), but the fishman proves too strong and stable (opposed strength check: 18). The fishman finds Eanos too deft to trip in response (Improved Trip), but does attempt to bite the monk, with no more success. (Attack: 11). At the other end, f6, only slightly wounded by Semabin's scimitar, attempts to bite the Sairundani, unsuccessfully (Attack: 15). From the water, f4 throws his spear at Eanos, who proves too wise to hit. (Attack: 15). However, f5 has better luck with a full-fledged attack at Pendrake, who is now in the water next to him. The fishman simultaneously bringing his staff down on his victim's head (attack 22, damage 5) and biting him (natural 20, no critical, damage 4). Pendrake notes that while the weapon looked much like a wooden quarterstaff in the dim light, it feels metallic. Round 2 initiatives: Semabin (21) f8 (18) Pendrake (16) in the water Eanos (16) f3 (16) f6 (15) f2 (12) f1 (12) f4 (11) f5 (4) f7 (4) [code] water f4 f5 P water bridge --- f1 f2 f3 E . S f6 f7 f8 --- bridge [/code] [/QUOTE]
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