Sins of Our Fathers - 2/10 - Final Update

And Now the Splintering

Baden never heard them call his name-

-You heard.*

-or perhaps he did hear, but chose to ignore them.

The Axemarch dwarf stood for a long moment upon the bluff, heedless and alone. The Weedsea’s winds pulled his beard into a snapping pennant, brown-black strands the only movement evidenced by the dwarf’s silhouette. Baden stood as quietly and as still as the stone figures flanking the Be’thunn Bruh in his homeland.

“Look at them statues, Baden son of Banidon.” Baden remembered Bellows’ raspy voice, recalled how his father-father’s friend had waddled forward and rapped hairy knuckles upon the stony likeness of a long-dead king.

“There be two things to learn from ‘em, young Baden.” Bellows had held up a bent finger, broken long ago betwixt hammer and anvil. “First - a man’s work shows his mood. Fine statues they are, but gloomy. They show only our people’s sadness, not our strength. See the grim lines in their face? The creases in their brow?”

And years upon years ago, a near-beardless Baden had nodded. The Be’thunn Bruh was a magnificently wide corridor – it marched atop the Dunden Crust from the sweeping entry stairs to the massive silver and iron doors at the end. To either side, every ten paces, rested a statue immortalizing a fallen dwarven hero. In all, it took one nearly ten minutes to traverse its length.

Emissaries from other peoples were nearly always escorted down the memorial hallway. In good dwarven fashion, the pace was slow and methodical. ‘Twas better that way, the Axemarch dwarfkings had always said – better to allow Valudians and Rhelmsmen, Larrenmen and Cormicks, to see the power and grandeur of Axemarch. Let the Men realize Axemarch had been strong when their peoples were yet goatherds, let the Men know Axemarch would still be strong when their white towers had crumbled to dust.

Baden, even as a dwarfchild, had thought the hallway proved but one thing: Dwarves die in battle – often and always.

While being escorted to the throne room, the emissaries’ faces would be soft with awe as they looked into the carved eyes and ran fingers upon the bronze plaques. Many of the dwarven runes had long ago been erased by the hands of time. Even the noblest of all ambassadors would pause at a few of the more noteworthy statues. Some would dip their heads, others would lay some expensive trinket at their base, still more would step forward to quietly kneel. It was all very moving, Baden recalled, and very fake.

For soon these representatives of the various Man-Kingdoms would gain an audience with the dwarfking, and shortly thereafter realize how far Axemarch had fallen, how few were her warriors.

Then, Baden remembered, their once-soft faces would grow hard, and previously courteous ambassadors would depart Axemarch by the same method with different manners. Awe became derision, respect became disdain.

Oh, a few would smile at Baden as they passed under the unseeing eyes of the dead dwarven heroes, but even their faces showed only sadness and regret. Baden had hated these men most of all; dwarves could take scorn, but never pity.

The other emissaries made no pretense to hide their condescension. They would pull their robes about them and sniff as they strode down the Be’thunn Bruh, this time with nary a glance for the sculpted dwarven heroes to either side.

Hells, Baden swore, allowing the painful memories to subside. He opened his eyes and the vision of the Be’thunn Bruh changed to that of a wind-tossed Weedsea. Never was any emissaries them last few years, anyway.

“I said – there be two things to learn from them statues.” Bellows’ voice came floating across the years, startling Baden as he walked downward from the bluff. “The first you know. The second shows how we…”

***

Bellows’ voice faded away within Baden’s head. Try as he might, the Axemarch dwarf could no longer fish the words from within his own pool of memories. Dammit – what did that old anvil-beater say? I canna remember.

-You remember.

Baden stopped suddenly at the base of the bluff. Raylin advanced toward him from the campfire; Baden waved him away. “Speak Ilvar, you pesky little ‘un.” Baden knuckled his forehead in consternation. “If you can see the answer in my raisin-brain, then tell it now.”

-You remember, but you are not ready to recall.

“Oh,” Baden sighed before frowning. “Ilvar, I feel a bit bad ol’ Ippi gobbled you up when he did – you in the prime of childhood and all that. But,” Baden cracked his knuckles, “sometimes I think you warrant a good beating or two.”

-I know.

Baden cocked his head to one side, exasperated. “If you know so damned much about what I be thinking, then tell me what Bellows had said!”

A bowshot away, Raylin and Kellus looked away from Anar and stared at Baden, confusion and concern in their eyes.

-I will not, Baden.

Baden’s eyebrows marched across his forehead to meet above his prominent nose, the countenance of a truly puzzled man. Why not, Ilvar?

-Because you saved my soul, because you are good and kind and gentle. But, most of all, because you have suffered enough.

***

The paladin does not fear them. Is such courage born from faith or foolishness?

Kellus wiped the spikes of his mace with an oilcloth. “Sir Anar, the howling does not trouble you?”

Anar cocked his head as if he had not heard the howling – a ridiculous pose since the sounds tortured the night air. “Of course not, Brother.” Anar sucked juice from his fingers, smiling as always, and considered the half-eaten apple in his hand.

The man was always eating apples, and always tossing the uneaten halves toward the hooves of Cormalakos. Kellus was not one to prompt others, especially if he knew they awaited his prompting, but he made an exception. This time. “Why, then, are you not troubled?”

“Do you know your history, Brother?”

“I know the Catechism of Helm. I know how the gods warred, and how the Drimm once walked the earth. I know of suffering in the past ages, and of blackness in the Rorn.” Kellus surprised himself at his own loquacity. Yet he felt compelled to prove to Anar that Kellus Varn II was more than a novitiate who had lost his faith, more than an errant altar boy who quit believing when believing mattered most. This desire, this need to display his inner mettle, was at once refreshing and shameful. He finished, “I know of the Ages from the Godswar until Demos fell under Apia’s bootheel, and I know how the Pantheon rippled during such times. Even as it ripples now.”

Anar nodded, eyes light and friendly. The paladin studied Kellus for a moment which grew awkward from its length. Finally, the red-bearded Gordian turned his beaming expression toward John. “And what of you, Pellman?”

John looked up from tuning his lyre. He shrugged. “History? I know most of the good stuff.” The bard hefted his instrument, his own faint smile complementing Anar’s grin. “Which is to say – ‘All of that which Kellus does not.’”

Anar laughed and Cormalakos stamped his hooves as if in mirthful agreement. Kellus scowled. “I asked you a question, Sir.”

Anar shot a glance toward his warhorse in feigned admonishment. His laughter soon subsided. “Ah, yes, so you did. And I asked you a question in turn – a response that was neither courteous nor informative.”

Anar stood and paced about the campfire. “These trees once sheltered the host of the Elfking Gryfane. He was a distant ancestor, you might recall, of Belaraphon – the Sorrow Elf of whom you are all intimately familiar.”

“Ul’Daegol,” Baden murmured.

“Ah,” Anar nodded sagely, “I had forgotten. But, yes, you are correct.”

Raylin stopped dry-shaving his cheeks for a moment, dagger held lightly in one hand. “The dwarf is correct about what?”

“Gryfane’s soldiers slew the beast known to some as Ul’Daegol – the Doom Lizard.”

Baden squinted as the wind changed and pushed the fire’s smoke into his eyes. “Aramin hosted us-”

“-within the beast’s ribs. He had hides stretched from bone to bone.” The bard shared a looked with Baden. “Gods, that seems forever ago.”

Raylin expertly flicked his wrist and a final patch of coarse facial hair fell into his lap. “Two moons, it was, since we saw the Witchpriest die on Olgotha Mound.”

“Two moons?” John chewed his lip. “That was during the second tenday of Eleint – what is tomorrow?”

“The last day of Marpenoth.” Anar picked a crackling leaf from the ground and crumbled it between his fingers. “Then winter comes in earnest. ‘Twill be a long one, for certes.”

Kellus set aside his mace. “Sir Anar, if you believe us safe-”

“By the Dawngod, forgive me!” Anar pressed fingertip to thumb to make the symbol of Lathander’s sun. “I rambled onward without answering. Again.”

The paladin shared a guilty look with Cormalakos before continuing his pacing and his tale. “Gryfane led his entire host here, amongst these few glades on the northern Weedsea, when they were being pursued by Gorgashal Talon-hand. For two tendays his elves rested and regained their strength, though the Talon-hand's abominations sniffed and scoured the plains in all directions. Those infernal beasts searched, night and day, seeking to find and slay Gryfance and his weakened followers.”

“But they never found them.”

“No,” Anar looked to John, nodding. “They did not. For some reason, Gryfane’s entire host remained undetected. Many claim it was a miracle, for how else can it be explained?”

“How else indeed.” Kellus’ voice was even.

Anar shrugged, looking once more to Kellus. “Since that time and before such, no evil has set foot within these glades. And Gorgashal was a sight meaner than these wolven, I believe.”

***

The night lengthened.

John watched with the eyes of an artist as the moon disappeared behind a mantle of gray clouds. The illumination, what little there now was, came only from the embers of their fire. The southlander looked about; the faces of his companions – once heavenly in the pale moonlight – now appeared demonic, their countenances stark in black and amber hues.

John shook his head – he was not willing to entertain such thoughts, not tonight.

None of his companions had been ready for sleep, and the past few hours had consisted mainly of silence. Good hours, and a good silence - the type of silence only good friends around a near-dead fire can share. The bard crossed both arms behind his head, leaned back, and let his eyes follow the black boughs above. This glade - whether or not Anar’s story was true – imparted a sense of peace.

John began to hum. Softly, at first. It was an old performer’s trick – an easy way to make an audience cease their own discussions and edge forward to listen. It was a good trick, yes, but not needed. Not now. John increased the volume, gradually, tender as a new father holding an infant dripping wetness and wonder from the miracle of birth.

I could give them courage, John thought, once he knew he had them. I could regale them with tales of heroism, of valiant battles and worthy causes. I could give them strength, and determination, and make them see what we do means much and more in this too-blighted land. I could give them hope – a beacon, a torch, a blinding brand marking an as-yet-unseen goal.

John smiled in the near-darkness. I could give them that, and more. But instead, this night, let me give them beauty.

The bard crafted a cathedral of song, the harmony his flying buttresses, the words his hallowed stones. He sang of southern Valusia, of lands foreign to his companions, so close to his own heart. He showed them the depth of their Isle, their home. He sang of dawns spent sailing upon the Castamere Bay, he sang of sunsets enjoyed from the lofty parapets of Mon Mith.

He sang of a colorful procession featuring the singular beauty of the Luc Valusian Queen and her Reynholt Court, of a dappled meadow untouched by boot or sandal in the midst of the Vanarian Woods, of Cymerian privateers with their wide-brimmed hats and gravity-defying leaps amongst the rigging.

He sang of wayward days and summer evenings, of woodland strolls and banks of fireflies.

In short, he sang of everything, and he sang of nothing.

And when he finished, he received a performer's greatest accolade - silence.

***

John set aside his lute, surprised - and yet not - he had not strummed a single chord. He looked from his friends to Anar. "Where do you take us?"

The paladin took a moment to gather himself. He stood and walked to his warhorse, gently stroking the beast’s snout. "To Lonely Hearth. A small hamlet this side of the Thricebridge. We will spend a night of warmth and safety, then push onward to Val Hor, the White City. There is a man there, Destan the Grim, Fifth Archmage of Val Hor, who will know what to do with you."

Baden spat. “I do not enjoy being a pawn."

John smiled inwardly – he recognized the dwarf’s curtness as the mark of a listener who’s unhappy a song had ended.

Anar smoothed his moustache with thumb and forefinger. "I know, friend dwarf, I know. But a man is forced to do what is right, whether he wish it or not. Destan will tell us what is right."

"Nor do I enjoy having someone else tell me what is right.”

Anar’s characteristic grin was back. "You do not enjoy much, do you, Baden Dost of Clan Axemarch?"

Baden sat up. "I enjoy good mead and good companions and people that speak what they mean and mean what they speak."

“Well struck, son of Axemarch.” Anar patted his horse and rejoined them once more. “Let me, then, speak what I mean."

The paladin gathered a handful of sticks and threw them upon the fire. All watched quietly as the sparks climbed to join the stars. "I will not bore you with the details of the world, 'lest you ask for them. I know we yearn for a sleep now made pleasant from John’s singing.”

Anar sighed wistfully. “Nonetheless, sweeping tides of change flow across of Ostia Prim. Not all of them good."

“I feel as if I have lived within a crypt or a barrow for the past four tendays." John smiled softly. “Speak of the outside world, we beg of you.”

"Very well,” Anar agreed, voice mater-of-fact. “The Patriarch of Genn gathers a huge host of spellswords, slingers, and blood mages - for what purpose no one but the Patriarch seems to know.

“Apia has sent her legions forth in a massive armada to strike Mon Mith. We believe the Imperials seek to reclaim that mighty castle. Moreover, some say the siege is but the beginning of an invasion, a war designed to destroy the Luc Valusian Queen’s army and subjugate her kingdom. Still others believe the Merchant-Prince of Pell, long fearful Luc Valu might soon annex that Free City, may ally with the Apian invaders-"

Kellus interrupted, eyes dark and incredulous, "Do you now claim the entire southlands of Valusia is on the brink of war?”

"More than just the southlands.” Anar’s face was soft though his words were not. “War beckons north of the Jaspar as well. The Cormick clansmen have been meeting with emissaries of Val Hor; they speak of an alliance against the Kingdom of Rhelm. And if the Cormick warriors wish to join Val Hor, then their rivals the Calahen clansmen will certainly join Rhelm. Border skirmishes, uncommon in their savagery and frequency, have already occurred."

"And my clan?" Raylin asked quietly. “What of the Larren?”

"Your chief holds his counsel to himself, friend. The Larrenmen have not entered the fray, nor have they chosen sides. As you know, they nurse their bitterness at losing battles with King Aegor’s hullendurven over certain mining rights.” Anar stroked his beard and regarded Raylin frankly. “Honestly, I do not think your chief has pulled his head from his ass long enough to see that the world is going to hell around him. No disrespect intended."

Raylin shrugged. "None taken. We have always been hunters, not miners. Molarr wishing it otherwise changes nothing."

Anar began to undo some of the braids in his hair. "Ah, what else? The Aradeeti nomads - fierce and independent warriors - flee from their deserts and speak of a return of the Raki horselords. If you know your history,” Anar smiled at Kellus and John, “you'd know that the Raki once filled this very plain with their banners. They nearly destroyed the then-proud Empire of Valudia.”

The paladin set gold hairbands on the ground beside him. “And, as always, rumors persist that the Basilican States may rise in revolt to throw off the Imperial yoke. They have always dreamed of being free from Apia."

Kellus toed a wayward stick back into the licking flames. "And what of the Rorn? What do you hear of the Rorn?"

"The Rorn stirs. The Witchking has gathered his hordes, it is said, and may soon march under black banners not seen since the first Witchking made the land bleed."

"The Witchking?" Baden frowned. "Poridel spoke of the one called Loroth."

"Loroth?” Anar smiled grimly. “No, friend, not him. Had he returned we would be slaves and the world dead. Ever since Loroth was buried in the collapse of the Dezimond, various Rornmen claimed the title of Witchking; there are always a handful of such pretenders, mean-spirited tribesmen bent only on destruction and slaughter. Yet now,” Anar continued, eyes thoughtful, “it appears one of them has managed to murder the competition. It is this one who now claims to be the Witchking of all the Rorn."

I should never have stopped singing. John rubbed his temple. "Genn mobilizes an army, as does the Rorn. Rhelm and Valudia may fight once more. Pell, my city, may ally itself with the Imperial Apians. The clans feud, Basilica threatens revolt. Is anyone not at peace?"

Anar smiled. "My homeland of Gordia remains silent, though not a day passes wherein one tribe does not kill members of another. Such incessant raids and cattle-stealing expeditions might be likened to a Gordian peace."

Kellus leaned forward, grabbed his father’s breastplate, and began to wipe it down. “That was a nice lesson in politics and the foolishness of men, but you say nothing of the Fiendwar. Master Poriden spoke of it – he said such was the true danger."

"And he was correct, in that as in many things. The Fiendwar. It is written in the Twin Prophecies that when Ostia Prim shivers with the boots of armies, the true enemy will arrive in their wake. We fear that as man would fight man, the demons of Loroth will return to take advantage of the splintered nations.”

Anar continued after a weighty pause. “As Poridel might also have told you, Apia is the world's only hope of staving off the hordes of Rorn. If she is engaged in a bloody war with Luc Valu, or if Basilica revolts, or if the Patriarch of Genn marches south - it will be a bad thing for all men regardless of their heritage."

Raylin sheathed his dagger, long forgotten on his lap. "So defeating the demons Ippizicus, Ral, and Baphtemet...these acts did nothing for the cause of good?"

"Not so, friend! They were valiant moves and highly regarded. Perhaps you have delayed the forces of evil, who knows? I have heard that Grun Min and Grun Prim, the twin islands off the coast of Luc Valu, are filled with beasts and demons waiting to launch themselves. Mayhaps those hordes lack leadership thanks to your efforts."

"Mayhaps." Kellus continued to work upon his breastplate, clearly unconvinced. “You believe this Archmage in Val Hor - Destan the Grim - you believe he may have some answers for us?"

“Answers!” Baden threw his hands in the air. “More like he will but give us some other task. Kill this, go here, fetch that."

"Each task, as you call them," Anar answered gently, "gives honor to your clan. As I earlier said, there are not many of Axemarch who remain to do such a thing."

***

And then, suddenly, Baden remembered what Bellows had said was the second lesson to be learned beneath the cold stares of Be’thunn Bruh’s slain heroes. The lesson is not that those dwarves died for Axemarch, but that they lived for it. Together, as a people, united as the Man-Kingdoms never could be.

Baden chewed upon his beard. I never should have left.

The dwarf eyed the Gordian as understanding dawned. "Tell me of my clan, then. All of it. What has transpired in the Halls of Axemarch?”

"Death. Blood." Anar’s manner was both apologetic and blunt. "Shortly after you left, I imagine, the Deepingdelve was filled with the howls of demons and their ilk. The Halls echoed with the dying cries of dwarves. Your people, as you know, lived alone under their mountain, and alone they suffer."

"How badly?” More from habit than conscious thought, Baden wrapped strong fingers around the haft of his waraxe. “How badly have they suffered? Do not mince words."

Anar did not hesitate. "For all I know, you may be the last of Clan Axemarch. We have sent runners to all the dwarven clans; the axes and hammers of your people would be mighty weapons against the demons. In the past Dwarfking Droggi was prompt, if not wholly agreeable, with his replies. Yet, now, no embassy from Axemarch reaches us; our own messengers have not returned."

Baden stood. "If they will not come to you, then I will go to them." I am not the last.

Anar shook his head. "You cannot, Baden Dost. Your companions need you. Here, with them.” Anar motioned for Baden to sit, face kind and eyes gentle. “What could one dwarf accomplish?"

"More than what no dwarves could accomplish." Baden was already armored, as always. He bent to tighten the straps he had loosened for sleep. "Lead my companions to Val Hor, as you said. The mountains of Axemarch are not far from here.”

Baden looked to his companions, and his words were more for them than Anar. “Once I am under the stone I can move more quickly - and quietly - alone. I do not know how I will be received, and would not take any of you with me to such an uncertain fate.” Baden looked once more to Anar. “I will find the answer behind Axemarch's silence, and I shall meet you in the White City within a tenday. You have my word on it."

Raylin stood, brushing burrs and dirt from his breeches. "Do you need a guide, friend Baden? At the very least, I could help you reach the mountains."

Baden jerked a thumb over his shoulder toward the east. "Even a dwarf on horseback canna help but see the spires of my homelands. I have been watching them as we crossed the Cormick plains…”

Baden felt uncomfortable, unaccustomed to all eyes being upon him. “In truth, friends, it will be good for me to return for a few days. I miss hearing the stories of my people, drinking the mead brewed within my cavern. Allow me to leave you but for a tenday, and I shall return, ready to face the Witchking himself with a smile splittin' me beard."

I must do it now, before I lose the courage.

-You will never lose your courage.

I’m glad one of us thinks so.

Baden held out a palm toward Anar. “No, no, and no. You canna talk me out of this, Gordian, though your words might sound fine and reasonable.”

“I know.” He stood and murmured softly to Cormalakos before turning to face Baden once more. “Take the piebald mare – she is the least tired of the bunch.”

***

When they could no longer hear the hooves of Baden’s mount, dawn was not far off. The howling had stopped, earlier, though none of them had marked it. John sat in silence as his companions prepared for a fitful few hours of sleep.

He wanted to sing, but, for once, no tune came to him. So he prayed. Gods, know this – if never again do I see Baden, or Amelyssan, or Vath, I still thank you for giving me the short time to learn of them. I am a better man because of it.

And then John, too, rested his head upon his pack. And slept.




* Italicized words preceded by a simple dash “-” should be considered to have been spoken by a possessing spirit, thereby taking place entirely within the character’s head. Thus far, only Baden’s spirit-child Ilvar has been introduced.
 
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Destan said:
Baden, even as a dwarfchild, had thought the hallway proved but one thing: Dwarves die in battle – often and always.
Another great update, especially this line, which I just love. It's so...so...dwarvish. :)

This is a perfect example of an interesting update that features no battle and yet still has a conflict. There are several things happening here: the party's suspicion of Anar, Baden's internal conflict (which has building for some time) and the introduction of the party's understanding of the greater dilemma throughout the world into the narrative. All wrapped together nicely in a wonderful package. Once more we get more wonderful interaction with Anar and his steed...I love how it's clear that he's a (for want of a better term) cinematic horse. His behavior is both normal and abnormal, depending on the context, and it's clear that he and Anar share a secret and a bond. The kind that's implied, for example, between horse and rider in a film like Hidalgo (unless I misread the trailers completely) or by Aragorn and Brego in the Two Towers.

The beauty of all the best story hours to me is that you know the characters, and understand their motivations or, failing that, their behaviors. Baden, Vath, John and Amelyssan have a different feel when they control the narrative, and the best part is how each has a different perspective to offer. Kellus is almost like a Greek Chorus, as opposed to John's elaborate (albeit well intentioned) professional lying. Vath's perspective is so warped as to almost be alien at points, while Baden's is as earthy as they come. Raylin is passion served cold, while our elven friend is logic served warm, if you take my metaphor. :)

All of which is a long way to go to say that I truly enjoyed this update. But there you are. :D
 

Kudos

Greetings!

I'm yet more proof that readers do join your story hour well after it has started. :p Most of any or all criticism/compliments that I had in mind have already been mentioned, or I've forgotten it over the course of my 2-day reading during spare time at work. ;)

So I'll just settle for saying excellent story hour. It's going near the top of my list of story hours to check when I get the chance - I'm just sorry to hear that now that I've caught up, updates will be slowing down (although I certainly enjoyed your last one!).

Anyway, very nicely written, and thank you for sharing it with all of us! :D
 


Just finished this from the start.

Epic stuff!

To add my voice to past debate, darkness in a game is a good thing. I think players need to be reminded that they are not just friends sitting round a table rolling dice, but part of an evolving narrative.

For all the nice NPCs with whom they have a jolly chat, there are many others who want to hurt and kill and spread suffering and it is the players' (I hesitate to use the word) duty to put as much into their characters as the GM does the world. This is, after all, Role Playing.

Sometimes, merely having a succession of "encounters" dulls their appreciation of the depth of the world with which they interact and it is stories like Destan's that serve to remind me just how deep a world can be.
I hope your players continue to appreciate your artistry as much as I do.

Ramble over. Keep up the good work.
 
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Just making this easier for a friend to find. I recommended it to her and she could not find it. So here's a big fat BUMP for my favorite SH.
 

Deep. Nicely done.

Baden has just blown me away. This would, once again, be the point where I'd ordinarally decide reading another hour is worth the lack of sleep. Dang it, Destan, you rock.
 

Upon Divergent Paths

On the eastern edge of the Eldritch Glades, still within the shadows cast by those slender and ancient boles, Baden waited. Alone.

Or – not entirely alone. “Ilvar, can you see?”

- See, Baden?

“Aye. Can you see what I see?”

-Ahh…no, friend. There is only darkness here. I cannot see, but I can hear. And I can feel.

Baden chewed on his whiskers. He felt sorrow for his possessing spirit, felt grief for the elven child that had been eaten by Ippizicus years and years ago. Ilvar would miss a glorious sight, as he doubtless had missed many worthy sights in a life made too short, too soon.

The Weedsea, blanketed in shadow, spread outward in all directions from the small stand of trees where he now stood. Baden studied the peaks of the Balantir Cor, molten and red from the as-yet hidden dawn. The world, asleep around him, seemed to draw in a breath in anticipatory silence and then…then the sun’s upper edge topped those rocky spires without warning. A sliver of light, shining and bright, lanced downward, chased away the blackness in the blink of an eye, and gave color to the land once more.

“A glorious moment,” Baden echoed reverentially.

Time spent outside the warrens of Axemarch had proven to him there was beauty to be found on the surface world, beauty of an all-together different sort than that within his homeland. But none the less because of it.

Morning had come into the world, again, and the dwarf yet lived. I thank you, Forgefather, for this and for so many things.

Baden patted his horse’s snout affectionately, surprised to find he actually liked the beast. He had camped not far from this very spot when he had first departed Axemarch. Baden had ridden a pony then, old Marmbly, and he had been fleeing memories that had since proved too persevering. Running was no way to live, and such was not in Baden’s nature regardless. It was time he faced his past, time he faced his people.

But the lone dwarf loitered for a time, allowed the light to creep across the land until it was warm on his cheeks. He studied the fluid swaying of the grasses, watched a crimson cardinal leap from thicket to thicket. He drank in all those things foreign to Axemarch – the birds, the winds, the smells - and scribed them onto his memory. Baden knew that once he ducked beneath the Foggun Maw, he might never see such sights again.

Then, without further delay, he climbed atop his mount and rode eastward.

Toward home.

***

Vath stopped when the weeds at his feet turned silver from the coming dawn. He set Amelyssan down beside him. The half-troll rolled his shoulders, relishing in the soreness of his muscles, the pain in his back, the burning in his calves.

“A new day arrives,” the elf murmured, tone tinged with relief and incredulity. Amelyssan studied the rising sun with eyes that mirrored the amber hues of morning.

Vath squatted in the weeds, his breathing labored. “I have heard no howling for some time. I believe the wolven split into two groups – one following us, and one following our companions.”

The elf scanned the undulating horizon of the Cormick horseplains. “We may rest, here, for a time.”

“No. The daylight must accompany our travel.” Vath stood. “Let us continue our push to the west.”

Amelyssan pulled a strip of dried beef from his pouch. He handed it to his friend. “It is the only meat I have. I am sorry.”

Vath swallowed the food in a gulp. “I will run down a hare, but not now. When the sun is at its zenith, we may tarry for a time.”

“As you say,” Amelyssan agreed, eyes compassionate.

They had a long march ahead of them, a dangerous one. The walled town of Corm was still days and days away, and between them and it stretched miles of open ground with little cover. There would be many nights, many chances for the wolven to find them. But we have lived to see this dawn, when I thought never we would.

The pair of Olgotha Brothers picked their way along the grasses, keeping to the lower troughs of the veritable gray-yellow sea. Most of the morning passed in silence before Amelyssan spoke once more. “I have news, friend.”

Vath arched a blistered brow.

“I believe I have mastered a new power, an arcane power, for the secrets of fire are no longer hidden from me. True fire, friend, and I can form it into spheres to cast against our enemies.” Amelyssan had not expected to see trepidation in his companion’s eyes. Ah, yes, I had forgotten – half-troll’s fear fire. His folk are especially susceptible to its ravages. “Vath. Friend, worry not - I am the master of the fire, not it of me.”

They two made toward a rise in the plains whereupon Vath climbed to the crest of a rare jumble of rocks. From its top the half-troll surveyed the prairies to all sides of them, head swiveling in a circle, nose wheezing as he breathed in the scents of the land.

Suddenly, he grew still. “Men. I smell them.”

Amelyssan peered upward, hand falling to his spell component pouch. “Where?”

“Here,” came an accented voice, seemingly issued from the land itself.

Elf and half-troll watched, wary and ready, as three men sprouted from the soil. How had we not seen them? They wore red cloaks, woolen caps, and carried bows as long as they were tall. “Cormicks,” Amelyssan answered his own question.

“Indeed we are,” one of the bowmen replied, affably enough. “More importantly - you are not.”

“No, we are not. I am a horadrel of the Gruns, and this is my companion, a monk of Ilmater from the Keshian monastery.”

“Your native islands are within a different ocean - this here is the Weedsea; and never have I heard of Kesh.” The clansman lowered his nocked arrow, albeit only slightly. All three red-garbed warriors measured Vath, eyes shadowed beneath their caps. “You trespass.”

Amelyssan spread his hands, palms upward. “We do not begrudge your people their clanlands. We traveled the Duskingway, enroute to Lonely Heath, and mean no harm to you or yours.”

The rising sun made the Cormick’s smile easy to see. “The Duskinway is a day’s hard journey east of here, friend. I see no cobbled stones beneath your feet.”

Vath growled from atop the rocks, and Amelyssan stepped forward a pace – all his movements deliberate and open. “We were forced off by beasts.” A glimmer of recognition sparkled in the clansman’s eyes, and Amelyssan pressed his advantage. “Wolf-like creatures that breathe winter from their maws. You find us here, yes, but not by our choice.”

“These beasts are new to these lands, but we know of them. As we know of all things upon the Weedsea.” He paused before apparently reaching a decision. “You are free to return to the Duskingway. Turn your hairless cheeks to the rising sun, little elf, and go.”

“Our way is west.” Vath clenched and unclenched his fists. “To the west we will go.”

“To the west? The west is not an option.” The Cormick spokesman looked to Vath. “The pointer has our leave to go, but you will not be accompanying him. The Cormac pays for rûcken hides. Unless I miss my guess, you are but a half-breed, and hence worth but half as much. Still, your skin will soon be tacked to the palisades of Corm.”

“The half-troll is my friend, clansman.” Amelyssan answered before Vath could reply. “Name your price, and we shall pay it.”

The man weighed Amelyssan’s purse with his gaze. “Two hundred. Crowns. Valudian mint, if you please.”

Amelyssan had the jewelry he had taken from the Sorrow Elf’s tomb; doubtless it was worth ten times the exorbitant amount demanded. But he did not have the coins, and knew Vath carried little in the way of personal wealth. Regardless - “Your price is too high.”

The clansman shrugged. “Then step away from the half-troll, boy-fey, ‘lest my aim be errant.”

Vath had, evidently, heard enough. He sprung from the rock, landing on the bawls of his feet, and scrambled up the slope in a half-sprint and half-crawl. His teeth were bared like a hound on the scent of blood. The first arrow he batted away without thought, the second found its mark, as did the third – though neither wound so much as slowed his charge.

Amelyssan had wanted to glory in his newfound mastery of fire, but Vath was now too close to their enemies. So instead the elf barked arcane words, his features twisting into a horrible visage, and one of the Cormicks dropped his bow and sprinted northward with nary a backward glance.

Vath slammed a meaty fist into one man’s temple, stunning him, then tore the wind pipe from the throat of his fellow. The half-troll tossed the whitish tube to the weeds, stepped forward, and – with a single, violent thrust - forced the still-standing man’s nose bone into his brain.

Vath did not spare even a glance to the twitching bodies at his feet. He coiled and made as if to lope after the final clansman who had disappeared over a nearby swell.

“Hold!” Amelyssan called. To tell it true, the elf thought it an ill-move to spill Cormick blood on their own lands. “Let him run, Vath – this is not our fight. We must move, and quickly. Doubtless there are others, most like on horseback, not far from here.”

Vath stood in consideration for a moment, feathered shafts protruding from hip and collar, before grabbing Amelyssan and throwing the elf over his shoulders.

Now, the west was an option. They ran.

***

John watched Anar as the man spoke in hushed tones with the half-elf. Not being privy to conversation – any conversation – set the bard’s nerves on edge. And, from the looks in their faces, the paladin and the white-cloaked ranger seemed to be discussing weighty matters.

John cleared his throat. “Sir Anar, your manners? Where have they fled?”

Anar turned to him, face serious and somber. “Forgive me. This is Wilan Whitefletch, a friend.”

John flashed his warmest smile. “I am John of Pell. Well met, friend Wilan.”

The half-elf dipped his head. His cloak was fur-trimmed and white, his jerkin and breeches of similar ivory hues. “I know of you, John of Pell. As I know of your companions.” Wilan spared a look toward Kellus and Raylin. “I am heartened to see that you, all of you, are safe.”

Kellus walked past Anar and Wilan without reply. The priest stopped to survey the valley that fell beneath them, a sleeping hamlet in its midst. Lonely Heath, per its name, was nestled far below their current vantage point, hidden and still in the heather like a frightened grouse. Here, on the eastern ridges approaching the town, the autumnal winds were cold and biting. Yet beneath them the smoke of Lonely Heath’s chimneys rose in near-vertical columns before cresting the valley’s rim to disperse like so many ghosts. “A warm fire and spiced tankard would do all of us justice.”

The others joined Kellus, each man alone in his thoughts; the band drank in the serenity of the tableau. Eventually, Raylin was the one to interrupt their reverie. “Yonder hamlet seems inviting, my brother-ranger, and yet we find you here, upon this cold ridgeline.”

Wilan nodded. “I began my climb so that I might finish it before the town awoke, for I care not to have my departure marked by unfriendly eyes. Regardless, a journey awaits me, and I can ill afford to tarry therein.”

Anar continued. “Wilan makes for Axemarch and Ironfist, friends. The Archmage Destan has sent him to learn what he may of the dwarven silence.”

Raylin frowned. “Then we should accompany you, Master Whitefletch. We recently parted with a friend of ours, native to those mountains, for he sought similar answers.”

Wilan looked to Anar. The paladin stroked his beard. “Destan was explicit in his instructions, Larrenman. He asked that I return all of you to his estates in Val Hor. As it stands, I have already failed my charge, for three of your number are not now with us.”

Kellus shrugged. “The Archmage and his machinations can wait, Sir Anar. You may take word to Destan of our situation, and inform him we have accompanied his man to Axemarch.”

“But this I cannot do.” Anar appeared torn. He strode away from the ridge and ran tender fingers along the face of his mount Comalakos. The paladin of Lathander spoke without turning. “Cormalakos and I have a new direction ahead of us. A hard and cold one.”

“You leave us?” John’s tone held a hint of annoyance.

“I must, friend.” Anar rejoined them. “There is one known as Guntir Sharpnose; I have wished to cross swords with him for many moons, for he has much and many fell deeds to answer for. Wilan tells me that the gods may have given me just such an opportunity. Sharpnose is known to be hiding in the peaks of the Borsk range, mountains not unlike those within my homeland. Guntir is accustomed to swamps and fens, and the advantage will be mine.”

“The Borsk lays to the north, while Val Hor is west.” Raylin rested both hands on his swords. “So you intend to travel northerly, whilst Wilan goes to Axemarch. Are we to arrive on this Archmage’s doorstep like almsmen, without you there to vouch for us?”

“Destan knows you.”

“That may be,” Kellus allowed, “but we do not know him.” The fallen Helmite’s face was etched with doubt. “I dislike this turn of events. My loyalty is to Baden, not the Archmage.”

“I will find your friend,” Wilan offered, his tone even and confident. “And then we will find you.”

“In Val Hor,” John finished.

“In Val Hor.” Wilan nodded. “I know these hills and mountains. But a tenday will pass before I arrive at Val Hor with your dwarven friend. We shall gain our answers and not delay.”

Raylin doffed his cap and ran fingers through his hair. “What of you, Anar? Will you spend the day with us in Lonely Heath?”

“Would that I could.” Anar shook his head as he retreated from the ridge to tighten the straps around Cormalakos’ girth. He turned. “Though I dislike the thought of not fulfilling my promise to Destan, I believe he will understand. Guntir is a dangerous foe, and one that must be placed within the ground before his power grows.”

The pull of Lonely Heath’s taprooms was too much for John. “Then it is settled. We shall spend the day in the town beneath us, then cut westward for Val Hor.”

Anar smiled. “This is good.”

The golden-armored Gordian climbed atop his warhorse. “From here, head westward along the Kingsway, then angle southward to intercept the Coastal Road near Corm. Once you are through the Boarswood, you will be in the lands of the Empire, and Val Hor is but a pleasant journey from such a location. You will enjoy that city, John – ‘tis not so large as your native Pell, but greater in its glories.”

“So long as there is a wall to separate me from Vath’s snoring…” John’s voice faded as he realized his error.

Kellus gripped Wilan’s shoulder with one hand. “My fellows and I put much weight into your words, ranger. Baden is a dear friend, and we would see his bearded face again.”

“You honor me with your trust. I shall not forsake such.”

It was decided.

The three companions – Kellus, Raylin, and John – watched as Anar, and then Wilan, disappeared into the folds of the land. Daylight crept forward, and the sounds of the awaking folk of Lonely Heath rose upward to their position.

John climbed atop his horse, waited for his friends to do the same, and then urged his mount down the winding path. “My tongue wearies of the words ‘farewell’ and ‘goodbye.’”

“As does mine,” Raylin agreed.

The trio paused upon the outskirts of the village. The yellow thickets were high within the valley’s sheltered base, the weeds and brambles brushing along the bellies of their mounts. The ground, sheltered within the vale, was wet and soft despite the wintry cold.

Kellus leaned backward in his saddle. “I can see why men call this place Lonely Heath.”

“Aye,” John agreed. “The heather is thick enough to form an outer wall, of sorts.”

Kellus fixed an eye on the southlander. “I was referring to the ‘Lonely’ portion of its name. The three of us are together, but without our other companions, and without Poridel’s guidance. Never have I felt so alone, even during my years of wandering after first leaving my Church.”

John chewed his lower lip. “You see? Beneath your exterior there is a poet waiting to be born.” The three men shared gentle laughter among friends. “I am not certain if they taught as much in your temple schooling, Kellus, but there is a cure to your affliction.”

Kellus’ lips quirked into a knowing smile. “There is?”

“Ale,” John gave the expected answer. “Lots and more of it.”

“Agreed!” Raylin’s booming laughter was infectious. Even Kellus could not help but chuckle.

The black-cloaked Larrenman puffed his cheeks and mimicked the moan of a bull moose. Farmers, sleepy-eyed as they exited their hovels, stared at the three horsemen in confusion and nervousness.

“Today,” Raylin announced to all those within earshot, “the three of us shall grow so drunk that we embarrass not only ourselves, but also the spirits of our fathers.”

And so they did.
 
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