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General Tabletop Discussion
*Dungeons & Dragons
Sins of the Scorpion Age, Sword and Sorcery Campaign Setting
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<blockquote data-quote="Steampunkette" data-source="post: 8429956" data-attributes="member: 6796468"><p>So... Let's explore some Curse-Feat Options. Specifically Corruption.</p><p></p><p>My current thought is to have Corruption apply to Arcane Casters who spend all of their spell slots/points but do not perform a Cleansing Ritual during their next rest, short or long.</p><p></p><p>At rank 1, it gives you a "Permanent" level of Strife... but also grants you immunity to the effects of Tier 1 Strife. In exchange, you gain other benefits such as a +1 to saving throw DCs or Spell Attack Rolls, or both. But if you gain Strife, you immediately "Jump" to tier 2.</p><p></p><p>Similarly, at Rank 2, it should provide an additional bonus and penalty, making it easier to be placed into bad situations but offering a tempting benefit if you succumb to the corruption. Perhaps you gain some Sorcery Points and Metamagic Options, regardless of Class? In exchange: disadvantage to all Death Saves.</p><p></p><p>At Rank 3, it should become terribly dangerous. 2 additional levels of "Permanent Strife" (Tier 3) that you 'Ignore' just like the first one. If you gain any Strife you're at level 4... 5 is right around the corner making it so you can't cast any spells (Unless it's been changed). And another benefit should join in, but I'm just not sure what it should be...</p><p></p><p>Each Rank of Corruption requires a separate and specific Cleansing Ritual to remove it. With Tier 3 requiring weeks of contrition to remove, if it's even -possible- to remove that much corruption.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8429956, member: 6796468"] So... Let's explore some Curse-Feat Options. Specifically Corruption. My current thought is to have Corruption apply to Arcane Casters who spend all of their spell slots/points but do not perform a Cleansing Ritual during their next rest, short or long. At rank 1, it gives you a "Permanent" level of Strife... but also grants you immunity to the effects of Tier 1 Strife. In exchange, you gain other benefits such as a +1 to saving throw DCs or Spell Attack Rolls, or both. But if you gain Strife, you immediately "Jump" to tier 2. Similarly, at Rank 2, it should provide an additional bonus and penalty, making it easier to be placed into bad situations but offering a tempting benefit if you succumb to the corruption. Perhaps you gain some Sorcery Points and Metamagic Options, regardless of Class? In exchange: disadvantage to all Death Saves. At Rank 3, it should become terribly dangerous. 2 additional levels of "Permanent Strife" (Tier 3) that you 'Ignore' just like the first one. If you gain any Strife you're at level 4... 5 is right around the corner making it so you can't cast any spells (Unless it's been changed). And another benefit should join in, but I'm just not sure what it should be... Each Rank of Corruption requires a separate and specific Cleansing Ritual to remove it. With Tier 3 requiring weeks of contrition to remove, if it's even -possible- to remove that much corruption. [/QUOTE]
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