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Sins of the Scorpion Age, Sword and Sorcery Campaign Setting
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<blockquote data-quote="Steampunkette" data-source="post: 8430540" data-attributes="member: 6796468"><p><strong><span style="font-size: 18px">Maid of Jurikan</span></strong></p><p><span style="font-size: 12px">Requirements: Dex 13</span></p><p>Jurikan trains her disciples to be cunning, careful, and deadly. After her left hand was removed, she focused on a unique one-handed fighting style using daggers.</p><p>As a Bonus Action you may enter the Jurikan Stance so long as you are wielding one dagger and no other weapons or shields. While in the Jurikan stance you gain a +2 bonus to AC, your melee attacks with daggers deal 1d6 damage, and you can draw and ready a dagger as part of the attack in which you throw them. You can maintain this stance as long as you can maintain concentration on it, following all the normal rules for concentration.</p><p></p><p>While in this stance you may, once per turn when you hit with a melee weapon attack using a dagger,you may cause the target to begin to bleed. This deals 1d4 ongoing damage at the end of the target's turn until an action is spent to staunch the bleeding or they receive magical healing.</p><p></p><p><strong><span style="font-size: 18px">Jurikan's Dance</span></strong></p><p><span style="font-size: 12px">Requirements: Maid of Jurikan, Dex 15</span></p><p>As you have gained more experience fighting as Jurikan does, you have learned to dodge and weave between an enemies strikes with expert precision, or retaliate with deadly precision.</p><p></p><p>While in Jurikan Stance you may use a reaction when you are attacked, but before you learn whether the attack is a hit or a miss. Make an Insight Check against the attacker's Combat Maneuver Defense. On a success, the target must reroll the attack and take the lowest roll.</p><p></p><p>Once per turn when you would make an attack with a thrown dagger you may instead throw two daggers while in Jurikan Stance.</p><p></p><p>Additionally, when making a ranged attack with a dagger throw while within reach of an enemy, it no longer imposes disadvantage on your attack roll.</p><p></p><p><strong><span style="font-size: 18px">Slash of Jurikan</span></strong></p><p><span style="font-size: 12px">Requirements: Maid of Jurikan, Jurikan's Dance, Dex 15</span></p><p>You understand your dagger exactly as Jurikan does how to move when fighting with it, where to place it to extract the maximum pain, and how to tear your victims apart with little more than the flick of your wrist.</p><p></p><p>You can now apply your Twist the Knife to every melee weapon attack you make with daggers while in Jurikan’s Stance, but no more than once per target.</p><p></p><p>You may also choose to use your reaction to retaliate on someone who deals you damage, and make a ranged or melee attack against them with your dagger. You may make this attack before making your concentration check to maintain Jurikan's Stance.</p><p></p><p>Additionally, when you use Twist the Knife, the bleeding damage you deal increases to 1d4+Dex damage at the end of the enemy's turns.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8430540, member: 6796468"] [B][SIZE=5]Maid of Jurikan[/SIZE][/B] [SIZE=3]Requirements: Dex 13[/SIZE] Jurikan trains her disciples to be cunning, careful, and deadly. After her left hand was removed, she focused on a unique one-handed fighting style using daggers. As a Bonus Action you may enter the Jurikan Stance so long as you are wielding one dagger and no other weapons or shields. While in the Jurikan stance you gain a +2 bonus to AC, your melee attacks with daggers deal 1d6 damage, and you can draw and ready a dagger as part of the attack in which you throw them. You can maintain this stance as long as you can maintain concentration on it, following all the normal rules for concentration. While in this stance you may, once per turn when you hit with a melee weapon attack using a dagger,you may cause the target to begin to bleed. This deals 1d4 ongoing damage at the end of the target's turn until an action is spent to staunch the bleeding or they receive magical healing. [B][SIZE=5]Jurikan's Dance[/SIZE][/B] [SIZE=3]Requirements: Maid of Jurikan, Dex 15[/SIZE] As you have gained more experience fighting as Jurikan does, you have learned to dodge and weave between an enemies strikes with expert precision, or retaliate with deadly precision. While in Jurikan Stance you may use a reaction when you are attacked, but before you learn whether the attack is a hit or a miss. Make an Insight Check against the attacker's Combat Maneuver Defense. On a success, the target must reroll the attack and take the lowest roll. Once per turn when you would make an attack with a thrown dagger you may instead throw two daggers while in Jurikan Stance. Additionally, when making a ranged attack with a dagger throw while within reach of an enemy, it no longer imposes disadvantage on your attack roll. [B][SIZE=5]Slash of Jurikan[/SIZE][/B] [SIZE=3]Requirements: Maid of Jurikan, Jurikan's Dance, Dex 15[/SIZE] You understand your dagger exactly as Jurikan does how to move when fighting with it, where to place it to extract the maximum pain, and how to tear your victims apart with little more than the flick of your wrist. You can now apply your Twist the Knife to every melee weapon attack you make with daggers while in Jurikan’s Stance, but no more than once per target. You may also choose to use your reaction to retaliate on someone who deals you damage, and make a ranged or melee attack against them with your dagger. You may make this attack before making your concentration check to maintain Jurikan's Stance. Additionally, when you use Twist the Knife, the bleeding damage you deal increases to 1d4+Dex damage at the end of the enemy's turns. [/QUOTE]
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