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Playing the Game
Story Hour
Six Characters in Search of a Plot [concluded 2/7/04 - character stats added 2/16/04]
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<blockquote data-quote="Delemental" data-source="post: 1333955" data-attributes="member: 5203"><p>Hello, and welcome to this, my first attempt at a Story Hour!</p><p></p><p>A bit of background, I think, to set the scene:</p><p></p><p>This Story Hour is set in the Forgotten Realms, in the year 1372. The story itself picks up several months after the beginning of the campaign, so there are some unchronicled events. Why, you ask? Well, this campaign started with almost an entirely different set of players. But through various circumstances, all but two of them left. So, a new group of players was recruited, and we picked up from there. As it turned out, this group had provided a far more interesting set of characters, enough to inspire me to begin writing down our adventures. So at the point where we begin, this group has pretty much just met; we were in the beginning parts of the City of the Spider Queen adventure, but we ended that adventure early and took another route. So up to this point the only thing these characters have done together is finish <span style="color: Black">killing off all the vampiric drow nobles in Szith Morcane</span>. (The last part blacked out to avoid giving spoilers to those who haven't run CotSQ). After that, the party has gone to the city of Suzail in Cormyr to take care of some business and determine what course to set next.</p><p></p><p>As we begin, the party averages between levels 10-14. The characters are:</p><p></p><p>Alia, female human rogue 7/thief-acrobat 3</p><p>Tantu, male human cleric 12 (Tyr)</p><p>Ehput-Ki, male aasimar paladin 9 (Horus-Re)</p><p>Kiy, male wild elf fighter 6/order of the bow initiate 4</p><p>Myoo, male aasimar sorcerer 6/mindbender 3</p><p>Niles, male rock gnome illusionist 14</p><p></p><p>As to the story itself. I've tried to be as accurate as I can to actual game play, with a little 'editorial license' taken. What that means is that the events and action are pretty much dead on, and most of the things said by characters were actually said at the table, but when writing it up I've tried to make it flow more like a story; sometimes slightly modifying dialogue to sound better yet still capture the essence of the interaction. I've also encouraged the other players to write their own 'cut-scenes'; little personal vignettes to insert into the story.</p></blockquote><p></p>
[QUOTE="Delemental, post: 1333955, member: 5203"] Hello, and welcome to this, my first attempt at a Story Hour! A bit of background, I think, to set the scene: This Story Hour is set in the Forgotten Realms, in the year 1372. The story itself picks up several months after the beginning of the campaign, so there are some unchronicled events. Why, you ask? Well, this campaign started with almost an entirely different set of players. But through various circumstances, all but two of them left. So, a new group of players was recruited, and we picked up from there. As it turned out, this group had provided a far more interesting set of characters, enough to inspire me to begin writing down our adventures. So at the point where we begin, this group has pretty much just met; we were in the beginning parts of the City of the Spider Queen adventure, but we ended that adventure early and took another route. So up to this point the only thing these characters have done together is finish [COLOR=Black]killing off all the vampiric drow nobles in Szith Morcane[/COLOR]. (The last part blacked out to avoid giving spoilers to those who haven't run CotSQ). After that, the party has gone to the city of Suzail in Cormyr to take care of some business and determine what course to set next. As we begin, the party averages between levels 10-14. The characters are: Alia, female human rogue 7/thief-acrobat 3 Tantu, male human cleric 12 (Tyr) Ehput-Ki, male aasimar paladin 9 (Horus-Re) Kiy, male wild elf fighter 6/order of the bow initiate 4 Myoo, male aasimar sorcerer 6/mindbender 3 Niles, male rock gnome illusionist 14 As to the story itself. I've tried to be as accurate as I can to actual game play, with a little 'editorial license' taken. What that means is that the events and action are pretty much dead on, and most of the things said by characters were actually said at the table, but when writing it up I've tried to make it flow more like a story; sometimes slightly modifying dialogue to sound better yet still capture the essence of the interaction. I've also encouraged the other players to write their own 'cut-scenes'; little personal vignettes to insert into the story. [/QUOTE]
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Six Characters in Search of a Plot [concluded 2/7/04 - character stats added 2/16/04]
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