The fellow with the lute soon leaves the Inn after he realizes that the party was not interested in speaking with him. He pulls up his hood against the drizzle and steps out into the street.
Kirio's performance is met with enjoyment and the Innkeep seems pleased to have made a deal to bring in a former Wayfairer. Given the quality of the establishment, your meal is fantastic: roasted capons with fresh herbs, roast potatoes with butter and even a few oranges and lemons brought in from across the seas from the lands to the South. Wine, ale and spirits are all available here as well. At the end of the night, you all sleep soundly in well-locked rooms on large beds filled with down.
GM: | I'm assuming you're spending your time in the North Harbour, but just met me know if you're going elsewhere after this post | |
You spend your next day wandering the city, selling and buying items in the market, crafting or relaxing from your long journey. Some of you notice that signs have also been posted around the North Harbour advertising the availability of new houses being constructed in the South Harbour. The advertisement suggests seeking out a man named Pickens Frankart in the South Harbour if interested.
Hrimr, you have no trouble locating a place to brew potions. There are a number of alchemists in the city, and any one of them is willing to let you use their equipment for a rate of 20% of the market cost of the item you wish to brew. You may also purchase the components of an alchemy set as well, though you may find it difficult to set the equipment up at the Inn. As you search for these services, you also learn that there is one major temple in Seaquen dedicated to Mystra. However, you hear that there are a number of minor shrines being set up amongst the refugee camps and various snippets of conversation tell you that religious-based tensions are heating up between the peoples from different nations and different religions. You also hear that a woman named Laurabec Adelsburg, supposedly some holy knight, is trying to unite the factions in peace.
Bannock you make some progress on your crossbow (we'll presume you're working on it all week given the skill check - unless you're doing daily progress in copper pieces?), but you are ushered out of the Inn room when one of the maids who works there informs the Innkeep of horrible sawing, planing and hammering sounds emerging from your room. He finds you ankle deep in sawdust and 'hums' and 'haws' about the clean up, his reputation and other things you can't be bothered to deal with. You end up having to work outside, perhaps by your makeshift workbench and are forced to bribe local guards a few silvers to avoid registering you as a business and subjecting you to taxes.
Those out searching for components related to scribing or other magical activity learn of a unique store called Tatoomancy that apparently only opens after sunset. You can find it by looking for a strange store-front dimly lit by hundreds of candles in windows and on shelves. Supposedly, the owner is some dark skinned Elven sorceress named Tenga Litaranesh who can create magical tatoos for the right price.
[sblock="for Lars"]"Trilla is the great golden mother. It was she that made our world and from her dreams and nightmares we were born. Sometimes we spy dream walkers who have the ability to wander in our world and we reach out to experience the world beyond the dreams. Those whom we touch pass on our essence to their offspring and so the dream walkers may continue to be and reach into our world. Sometimes our touch manifests in strange powers and magical abilities. You have our essence Dreamwalker and I have reached out to touch you, to be with you ... and to seek your help. All is not well in my world or in yours."[/sblock]
[sblock="for Kirio"]Kirio, after some shopping around in the market and in various stores, you eventually find a buyer for your mace at the Temple of Mystra, whose clerics are eager to make use of the weapon’s unique healing ability. They gladly hand you a sum of 1950 pieces of gold in a small locked metal chest which they send to your Inn.
Down in the harbour, you stand next to the massive ornate galleon that serves as the Wayfairer’s Cirque ship. One of the deck hands leans over in livery consistent with the bright crimson and gold colours of the troupe. He lowers the planks and allows you up on deck. He politely informs you that Guildmistress Sheena Larkins is currently taking residence in the Lyceum as she acts as an advisor to the council there. He also explains, as he tours you around the deck of the ship, that the troupe is working on an amazing show called the The Spectacular Trial of Toteth Topec which will be playing here aboard the theatre in a couple of weeks time to raise morale. He brings you down into the hold where you suddenly find yourself in a massive space holding the gorgeous theatre with hundreds of seats and a finely made stage complete with tapestries, fabrics and more. The size of the theatre space, which should be impossible given the size of the ship, is explained as some form of extradimensional pocket made possible by high magic. The deck hand introduces you to a dour man named Hawkins Dorien who serves as the second to the guild leadership. He constantly smokes from a pipe and wears ostentatious robes. He tells you a bit about the show and when he learns that you were once a Wayfairer, he asks if you would be willing to audition for a part in the show. He informs you that they have free chorus and main parts that could use a flutist. Compensation is dependant on the quality of your audition.[/sblock]
Torrent is gone for most of the day but returns in the early evening for Kirio's performance and another stellar meal. She informs you that she has made an appointment for the party with her old mentor on the morrow. With a smile she says:
"Lee can get us into the Lyceum and then we can finally complete our mission!"