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Six From Gate Pass - Chapter 3: Shelter From The Storm

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What an amazingly pompous a@@!
Kirio stands and leaves the ship... he leaves the name of his Inn, but is seriously considering not taking the position... he sighs to himself "it was a poor performance I'll grand them, but honestly, given the amount of gold I've come into today, hardly seems my while. Starting to remember why I left this behind me..." he smirks at himself and shrugs "Well, let us hope my evening performance is smoother than this one. Giorgio, Giorgio... OOC: knowledge check history [/sblock]
 

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Hrimr decides to purchase himself a portable Alchemist's kit. He hands over 75 gp and purchases supplies to make some potions in the future for an additional 200 gp.

OOC: I am purchasing supplies to make 2 level 1 potions and 1 level 2 potion
 

Arnir sells the 4 elixers and the tear for a total of 1000GP, then goes looking for magical items, scrolls and the like. Arnir is just looking at this point, given that they will be going to the Lyceum tomorrow.
 

Lars, curious about thr rumors he has heard in town, decides to visit the tattoomancer and talk to her. He invites the others along if they wish to come.
 

Arnir, browsing around the town reveals that you can find pretty much anything that you are looking for. There are many spell casters in town that can fabricate items, scribe scrolls, sell new spell books or brew potions for a price. However, you do learn that the most impressive craftsmen and spell casters are at the Lyceum.

When evening falls, Lars and anyone who follows him, heads out to find the shop called Tattoomancy. Just as the rumours said, you locate the store what you thought was a vacant storefront when you passed by earlier in the day. Tonight however, the windows are cluttered with hundreds of candles and thick red tapestry sign hangs down over the door. When you step inside, the heady scent of incense fills your nostrils and the warmth of the candles and various braziers is welcome from the cold drizzly evening.

The shop is dominated by a number of desks and workbenches that line the walls. Robed men and women of various races work in these areas: sketching or painting creative designs, mixing liquids, grinding ingredients with mortar and pestles or scribing into thick leather-bound books. Dried herbs hang from the ceiling and chunks of brightly coloured pigments are carefully arranged in glass-fronted apothecary-style drawers.

The proprietor, a tall elven woman with skin like ebony comes forward to greet you. She wears a long black cloak that seems to give off a great deal of shadows which obfuscate her form. You catch a glimpse of her slender hands and her close-cut jagged black hair. Pink pupils stare at you through the shadows and her broad white smile precedes her heavily accented words: “Good evening. Welcome to Tatoomancy. Have you come in search of a permanent magical enhancement to your body?”
 
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Lars feigns to have only a middling level of interest as he inspects the shop. "Well, that depends on what kinds of enhancements you have on offer. Do you offer a few standard effects, or are you more of a creative artist, designing effects at your clients' request?"
 

"An excellent question," says the proprietor. "But first, where are my manners, my name is Tenga Litaranesh, an accomplished Sorceress and this is my store. Now, to answer you, we can accommodate your every whim and desire. My designs and the magic contained within them can replicate almost any effect, be it improved strength, advanced intellect or even the ability to fly or turn invisible at will! The process does not take long and I promise you a work of art stitched on your body that is unique and beautiful. There are some other processes to go through, magical ones that my clerics will attend to that help your body attune to the tattoo. Also, the price is not cheap, but in many cases is much lower than having a magical item crafted that produces the same effect. Are you interested in commissioning a piece?
 


Tenga leads you around her shop, chatting while she allows you to take a closer look at some of the work her staff are getting up to. "Invisibility, like anything else we create here, is an effect drawn forth by the manipulation of the weave - our source of arcane powers. My tattoos would replicate the spell in its entirety and could be designed to grant you the ability to utilize said spell from as little as once per day, for say a couple of minutes, or up to an unlimited and near constant amount. The former would obviously be on the low cost end and the latter would be ... likely beyond your financial reach."
 

Alric smiles upon reaching the urban center of Seaquen. The witch infested swamps was definitely more than even his soldier hardened sensibilities could bear.

Upon finding the market, the first thing he does is find a buyer for the rather heavy set of masterwork breastplate (presumably pulls in 175gp for the suit costs 350gp). He spends a moment at the place he sells the armour (presumably an armourer of some kind) pining over the sets of armour that are far beyond his financial means, and pouting for another moment over the fact he lost that dice roll against Bannock then leaves.

OOC: sorry for being out of it so long. The sale of the breastplate split 8 ways comes out to another 21gp 8sp and 7cp. Guess that pays for our lodging and meat and mead for a night eh?


Upon leaving the armourer shop, Alric begins to put his ear to the ground, by talking to locals, shop owners and eaves-dropping on conversations, to learn of sell-sword work.
 
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