Day 5 in Seaquen (20 days until Wayfarer Performance)
Early the next morning, as you are breaking your fast in the main room of the Inn, a group of messengers and porters arrive to greet you. They wipe the drizzle from their cloaks and hats and warm themselves by the fire while they explain that your home has been set up and is ready to be inhabited. You settle your account with the Innkeep, who looks genuinely sad to see you go, but offers continued performance space for Kirio.
The porters carry your packs and spare gear and lead you through the empty streets of the early morning. In less than 10 minutes, you are brought to a tall narrow house that sits snugly between other houses and shops along a road near the market. The house has a stone and mortar first floor and a second floor built from wood. The front door is made from sturdy, heavy wood and a couple of glass pane windows look out from the second floor. You are brought inside and shown around: the first floor has 2 empty rooms for workspaces and storage, as well as a lavatory, kitchen, pantry and sitting/dining room with a large stone hearth that blazes away with freshly lit wood. One flight of wooden stairs takes you up to the second floor where there are 4 bedrooms, each with 2 beds, a desk and a pair of trunks. The 2 rooms closest to the street have windows that look out onto the street at the homes and shops across from you.
The porters wish you well on behalf of the Lyceum and begin to file out. They hand over a heavy iron key for the lock on the front door and remind you to visit the market for any items you may need for the home: linens, candles, food, water, and other sundries. They also state that the party may wish to invest in some domestic help, as there are plenty of people looking for employment these days. They smile, wave good bye and leave you to your new home.
Early the next morning, as you are breaking your fast in the main room of the Inn, a group of messengers and porters arrive to greet you. They wipe the drizzle from their cloaks and hats and warm themselves by the fire while they explain that your home has been set up and is ready to be inhabited. You settle your account with the Innkeep, who looks genuinely sad to see you go, but offers continued performance space for Kirio.
The porters carry your packs and spare gear and lead you through the empty streets of the early morning. In less than 10 minutes, you are brought to a tall narrow house that sits snugly between other houses and shops along a road near the market. The house has a stone and mortar first floor and a second floor built from wood. The front door is made from sturdy, heavy wood and a couple of glass pane windows look out from the second floor. You are brought inside and shown around: the first floor has 2 empty rooms for workspaces and storage, as well as a lavatory, kitchen, pantry and sitting/dining room with a large stone hearth that blazes away with freshly lit wood. One flight of wooden stairs takes you up to the second floor where there are 4 bedrooms, each with 2 beds, a desk and a pair of trunks. The 2 rooms closest to the street have windows that look out onto the street at the homes and shops across from you.
The porters wish you well on behalf of the Lyceum and begin to file out. They hand over a heavy iron key for the lock on the front door and remind you to visit the market for any items you may need for the home: linens, candles, food, water, and other sundries. They also state that the party may wish to invest in some domestic help, as there are plenty of people looking for employment these days. They smile, wave good bye and leave you to your new home.
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