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Six From Gate Pass - Chapter 3: Shelter From The Storm

Hrimr stoops over the ground looking at the tracks that lead into swamp.

"From the tracks near the house it looks like thirty went in and fifteen came out alive. They came this way into the swamp. Give me some time I need to find the trail again."
 

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Druid's Home / Swamp

Hrimr, despite the number of tracks and the softness of the terrain, you actually have some trouble finding the tracks once they move into the swamp. The constant rain has obfuscated most of the prints you can see in the mud and it messes with your vision as you constantly wipe it from your eyes and face. Further, due to the many deep pools of murky water and clumps of trees and bushes the tracking becomes even more difficult. You are able to determine that the tracks back into the swamp are likely a couple of days old.

However, you and the party are able to follow what is left of the tracks, but you do so at an extremely slow pace. After two hours of slogging through interspersed pools of muck and water, you have progressed no more than a mile. Your clothes are soaked through and you find yourself at a point where the terrain has become more of a spread out knee-deep aquatic marshland where clumps of reeds and little hills of mud may hold the only visible prints. You have been travelling parallel to the coast, more or less, and in the distance are clusters of weeping willows and some high rocky hills or bluffs that likely mark a border between the swamp and the ocean.
 

Hrimr wipes the mud and grime from his face. He mutters a curse and takes a swig from his waterskin. He then bends back down to try and catch the trail again.
 

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Swamp

Hrimr, you spend another two hours struggling to find prints over the distance of another mile. At the end of that time, it is late afternoon and you believe you have completely lost the trail. Additionally, you are not really sure where you and party are in the swamp. The willows and cliffs still loom in the distance, and you can now see, about 100 feet away, the moss-covered ruins of what looks like a partially sunken stone tower looming over the reed filled marsh.
 

OOC: Hey guys, notifications haven't been working the past couple days, so I'm just catching up now.


Arnir takes a look at the monsterously large humanoid charred on the ground with boredom while the room is searched and looks up as Kirio talks to him "Unfortunately, no, I can't open that...I didn't have enough time at the Lyceum to learn it...."

As they leave, Arnir smirks at Alric "And perhaps some rosemary potatoes?"
 

Arnir mockingly claps for Hrmir as they go around in circles "Fine work, friend. At this rate we should be back in Gate Pass by the evening...."
 

Bronze Trident

Lars/Romeo listens patiently to Reece's bluster. Having listened to this kind of posturing all his life has made him highly resistant, and quite adept at doing it to others. "Ummm, listen, I'll tell you what. I still, ah, think you are, ah, a greedy bartender who overcharges. I, ummm, don't have that kind of, ah, money on me. And, ummm, I don't see why, ah, I should pay, umm, so much, to, ah, make a living. I'll keep your, ah, advice in mind about, staying, ah, silent, but, your, ummm, demands, will have to be more reasonable if you want the, ah, services of Romeo. If all, ummm, you want is to, ah, shake me down, well, ummm, I'm pretty good, ah, at it myself. I'll see you, ah, later." Lars drains his mug and prepares to head outside. He knows he only has a half-hour of disguise time, and he doesn't want to cut it too close.

Assuming he is unopposed, Lars/Romeo will walk briskly in the opposite direction for a few blocks until he can duck out of sight of any tails he might have. He will then re-disguise himself as a slightly overweight, middle-aged matron doing her shopping, and slowly walk back home.

OOC: I have other actions in mind coming up. Lars will return to the Bronze Trident in a few hours game-time. Coming in a post tonight unless events dictate otherwise.
 
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Bannock shivers in the cold wetness that has saturated his metal carapace. "Brrr. I'm freezing my balls off 'ere. Give it up Hrimr, let's go home. All we're gonna catch out here like this is a chill. It'll be hard to get back to town by dusk at this rate. We should come back later. Might be we could find someone who knows this place better than us."
 

Hrimr ignores Arnir's mockery and Casts Know Direction to orient himself.

"By Moradin's boundless beard, these little bastards are hard to track. I wish I was tracking them through a forest."

Hrimr takes another gulp of water. He pulls on his beard while he thinks over what to do.

"I tell you what. I'm going to give one more look for their tracks. If I don't find them we go back to Sequen. "

OOC: I'm going to make my perception and survival roll. If I don't find any tracks disregard the survival and we'll make our way back to town. Wow, a 1. Hrimr finds his feet, that is all.
 


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