Hrimr, you climb down the rope to the floor of the cavern. You feel strange as you pass through the portal of water, almost as if you slipped through an invisible sheet of fine gauze. It is mildly unsettling. The air in the chamber is very hot, causing your sopping clothes to immediately begin to steam. Above you, you can see the shimmering pane of water that leads up into the shaft and the forms of Lars and Bannock as they descend towards you.
A river of lava cuts the chamber in two. The source of the lava is visible down the south tunnel – a massive warding circle etched into the stone walls, its runes glowing with intense heat. It looks solid, but somehow flames are visible beyond it, and a slow flow of lava seeps out from the edge of the ring, as if it were a seal holding back the heat of the Elemental Plane of Fire. A 30 foot long stone bridge arcs over the river of magma, connecting the two halves of the chamber and leading to an iron door set in the far wall (across the bridge).
The air is hazy with heat and steam, and the faint rumbling of liquid stone churning through unseen tunnels fills the space with power. The ceiling is mostly 10 ft. high, though the magma flow is ten feet below the main level of the floor.
At your feet, a set of runes begin to glow a bright shimmering green. They pulse once and a loud shrieking tone rips through the air, echoing off the cavern walls. Those in the water above hear the waves of sound move up through the shaft.
Hrimr, you realize you may have set off some kind of alarm.
GM: | I will put up a map. Everyone can post 3 rounds worth of actions they would like to take (casting spells, moving around, etc.) in order to prepare. I'll roll initiative, but you don't need to act in order for your 3 rounds. The initiative count will begin after everyone has taken their 3 rounds worth of actions.
Currently Hrimr is standing on the floor of the cavern, Lars and Bannock are on the rope, probably about 5-10 feet above the portal of water (so still in the water), Torrent and Kirio are another 5-10 feet above that.
Arnir, feel free to say where you are before you take your 3 rounds worth of actions. If you quaffed a potion and are with Kirio and Torrent, just let me know. Otherwise, you're back upstairs, about 160 feet away (including the depth of the shaft) from the rest of the party. | |
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Initiative
1 – Arnir
2 – DM #1
3 - Lars
4 - DM #4
5 - Hrimr
6 - DM #7
7 – DM #3
8 - Kirio
9 – DM #9 (D)
10 - Bannock
11 – DM #6
12 – Torrent
13 – DM #5
14 – DM #8
15 – DM #2
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