Kid Charlemagne
I am the Very Model of a Modern Moderator
Very good points, Elder-Basilisk. I think designing a skill challenge so that it is fair to all who participate is going to be (for whichever system) a real art.
As for the screwy math - thats one of the reason I asked the question "how often are the PC's expected to succeed?" Without knowing that answer for 4E, its tough to determine how well they succeeded.
For 3E, the "bad skill" issue is one that I've thought of. For myself, one thing I want to do is give the 2 skill point PC's some more points to play with (4/level), so they can diversify a little. I'm going to have to use this in play to see how it works out; I've got a few 3.5 skill challenges thought out in my game coming up, and I'll report back as to how they go.
As for the screwy math - thats one of the reason I asked the question "how often are the PC's expected to succeed?" Without knowing that answer for 4E, its tough to determine how well they succeeded.
For 3E, the "bad skill" issue is one that I've thought of. For myself, one thing I want to do is give the 2 skill point PC's some more points to play with (4/level), so they can diversify a little. I'm going to have to use this in play to see how it works out; I've got a few 3.5 skill challenges thought out in my game coming up, and I'll report back as to how they go.