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General Tabletop Discussion
*Dungeons & Dragons
Skill Challenges in 5E
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<blockquote data-quote="Blackbrrd" data-source="post: 6180978" data-attributes="member: 63962"><p>It's much easier to design a skill challenge poorly because of how the skill system is made compared to the combat system. 4e made it so a character uses his main stats for (nearly) all his attacks and gets his defence either from good armor proficiency or good stats. They also balance out people that are good in combat when it comes to healing, taking damage, doing damage etc. Skills on the other hand is something some classes are just worse at than others. Typically it's because of a limited skill selection and poor stats in important areas. Take NAD's: you can have a high strength or constitution to have a good fortitude defense, but if you want to be good at athletics, you need a good strength. To have a high endurance score, you need a good Constitution score.</p><p></p><p>To sum it up: It's easy to make a combat encounter where every character is useful, and very easy to make a skill challenge where multiple characters are useless and a liability if they try to use their (low)skills with how 4e skill challenges are made. The current design where only the character with the highest score in a skill should try to make the check is a design flaw with 4e skill challenges.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6180978, member: 63962"] It's much easier to design a skill challenge poorly because of how the skill system is made compared to the combat system. 4e made it so a character uses his main stats for (nearly) all his attacks and gets his defence either from good armor proficiency or good stats. They also balance out people that are good in combat when it comes to healing, taking damage, doing damage etc. Skills on the other hand is something some classes are just worse at than others. Typically it's because of a limited skill selection and poor stats in important areas. Take NAD's: you can have a high strength or constitution to have a good fortitude defense, but if you want to be good at athletics, you need a good strength. To have a high endurance score, you need a good Constitution score. To sum it up: It's easy to make a combat encounter where every character is useful, and very easy to make a skill challenge where multiple characters are useless and a liability if they try to use their (low)skills with how 4e skill challenges are made. The current design where only the character with the highest score in a skill should try to make the check is a design flaw with 4e skill challenges. [/QUOTE]
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