dmccoy1693
Adventurer
One thing I have not seen much talk on is potential of skill challenges in D&D 5e. I really liked the idea of skill challenges in 4E , even if the execution needed some work. Click here to read why I think skill challenges would be good in 5e and one that I designed for the current version of the playtest rules (it is also reposted below if you would rather read it here). Tell us what you think either in the post comments or in this thread.
Skill Challenges in 5E
One of the things I have really liked about D&D 4e was skills challenges. It was nice to not have everything be a combat encounter or simply have a one and done skills roll. I am really hoping they make a return in Dungeons and Dragons 5e. IMO, they may even work much better in 5e then they did in 4e because of the flatter math of the whole system. I mean with a skill challenge written for a 1st level group would be only slightly easier for a 10th level group to succeed at.
So I'm writing up a quick skill challenge for 5e and you tell me what you think:
Requesting Additional Help
Scenario: Orc raiding parties have been hitting villages throughout the local area. There are to many for you to handle alone so the villages ask you to ask the Lord Mumblename to send a full squad of troops to help intercept them. When you are granted an audiance, you are informed that no spell may be cast in the lord's presence except by the court wizard who will be standing nearby. The standing punishment for breaking such that rule is death. Lord Mumblename does not like spellcasters and only trusts a select handful.
Complexity: 5 successes before 3 failures
Abilities: The primary ability used in this will be Charisma, used primarily to impress the urgency of the situation or to scare the lord into acting. Intelligence can also be used if attempting to reason about the lost revenue due the damage the orcs are causing. DC 10 for all checks.
Bonuses: Bringing some kind of physical evidence or a trusted village elder to speak to the lord grants a +2 bonus for the whole challenge. Attempting to intimidate or insult the will fluster him and order the PC to spend the night in the stockades, but it will grant a +4 bonus for the rest of the challenge.
Success: Five successes means Lord Mumblename sends the requested troops. The orcs raiding parties are tracked down and defeated with minimum additional damage.
Failure: Three failures means only an extra scouting party is sent. The orcs are eventually defeated but not before four more villages are either burned to the ground or otherwise heavily plundered.
Would you like to see skills challenges in the new edition? If so, what kind of challenges would you like to see?
Sign up for my newsletter where we talk about Dungeons and Dragons 5th edition, our hopes for the new edition and where we discuss ideas for potential releases while we are waiting on licensing details. And be sure to follow us at JonBrazer.com.
Skill Challenges in 5E
One of the things I have really liked about D&D 4e was skills challenges. It was nice to not have everything be a combat encounter or simply have a one and done skills roll. I am really hoping they make a return in Dungeons and Dragons 5e. IMO, they may even work much better in 5e then they did in 4e because of the flatter math of the whole system. I mean with a skill challenge written for a 1st level group would be only slightly easier for a 10th level group to succeed at.
So I'm writing up a quick skill challenge for 5e and you tell me what you think:
Requesting Additional Help
Scenario: Orc raiding parties have been hitting villages throughout the local area. There are to many for you to handle alone so the villages ask you to ask the Lord Mumblename to send a full squad of troops to help intercept them. When you are granted an audiance, you are informed that no spell may be cast in the lord's presence except by the court wizard who will be standing nearby. The standing punishment for breaking such that rule is death. Lord Mumblename does not like spellcasters and only trusts a select handful.
Complexity: 5 successes before 3 failures
Abilities: The primary ability used in this will be Charisma, used primarily to impress the urgency of the situation or to scare the lord into acting. Intelligence can also be used if attempting to reason about the lost revenue due the damage the orcs are causing. DC 10 for all checks.
Bonuses: Bringing some kind of physical evidence or a trusted village elder to speak to the lord grants a +2 bonus for the whole challenge. Attempting to intimidate or insult the will fluster him and order the PC to spend the night in the stockades, but it will grant a +4 bonus for the rest of the challenge.
Success: Five successes means Lord Mumblename sends the requested troops. The orcs raiding parties are tracked down and defeated with minimum additional damage.
Failure: Three failures means only an extra scouting party is sent. The orcs are eventually defeated but not before four more villages are either burned to the ground or otherwise heavily plundered.
Would you like to see skills challenges in the new edition? If so, what kind of challenges would you like to see?
Sign up for my newsletter where we talk about Dungeons and Dragons 5th edition, our hopes for the new edition and where we discuss ideas for potential releases while we are waiting on licensing details. And be sure to follow us at JonBrazer.com.