I really feel like we are talking on two different, parallel tracks here. This whole thing started with a claim that D&D 5E "wants" to have a lot of combat. Then I said that the only thing lots of combat is important for is making the resource management part of the game work better and not every group really cares whether that system is operating at peak efficiency or not, because they may be focusing more of their attention on other things. And that those groups aren't doing anything wrong, if that's how they prefer to play.
Do you disagree with those statements? They seems really self-evident to me, and I honestly don't understand how it's led to accusations that I'm not really playing D&D or that I want to completely ignore resources altogether, to the point of allowing unlimited use of consumables. I'm not even talking about my own table(s) here, just observing that a wide variation in playstyles exists. Which, again, I don't see how anyone can dispute.